misq-theory-development
GitHub用于构建MIS Quarterly论文的理论引擎,涵盖行为机制、设计理论、经济机制及组织过程。根据IS传统生成先验假设或设计命题,明确边界条件,避免描述性关联,确保理论贡献清晰。
Trigger Scenarios
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill misq-theory-development -g -y
SKILL.md
Frontmatter
{
"name": "misq-theory-development",
"description": "Use when building the theoretical engine of a MIS Quarterly manuscript — a behavioral mechanism and hypotheses, a design theory and testable design propositions for a design-science artifact, an economic mechanism for an economics-of-IS study, or an organizational process theory. Adapts the form of \"theory\" to the paper's IS tradition; does not run the analysis (misq-data-analysis) or frame the contribution (misq-contribution-framing)."
}
Theory Development (misq-theory-development)
When to trigger
- Your claims are descriptive ("A is associated with B") with no IS mechanism
- You built an IT artifact but cannot say what design knowledge it embodies
- A Senior Editor or reviewer says "the theoretical contribution is unclear" or "this is a technical exercise"
- You need hypotheses or design propositions derived before you look at results
Theory takes a different shape in each MISQ tradition
MISQ is pluralistic, so "develop theory" means different things. Pick the row that matches your tradition.
| Tradition | What "theory" means here | What you must produce |
|---|---|---|
| Behavioral | A causal mechanism linking IT to cognition, behavior, or outcomes | A priori hypotheses with an explicit mechanism, boundary conditions, and any mediation/moderation logic |
| Design science | A design theory: the principles that make the artifact work | Justificatory (kernel) theory, design principles/requirements, and testable propositions about the artifact's utility |
| Economics of IS | An economic mechanism (incentives, information, matching, network effects) | A model or argument yielding signed, falsifiable predictions and an identification logic |
| Organizational | A process or variance theory of IT in context | Constructs, their relations, and the contextual conditions that govern them |
Behavioral and economics: derive claims a priori
State the mechanism in words before the math: what is the IT-enabled force, on whom, through what channel, and when does it reverse? Then write hypotheses (behavioral) or comparative-statics predictions (economics) that follow from that mechanism. For mediation, theorize the channel; for moderation, theorize why the IT effect strengthens or weakens. Avoid HARKing — predictions precede results.
Design science: ground the artifact in a design theory
A MISQ design-science contribution is not "we built a system." Anchor it in the Hevner, March, Park & Ram (2004) tradition: state the problem and its relevance, the kernel theory that justifies your design choices, the design principles that generalize beyond this one instantiation, and falsifiable propositions about utility you will later evaluate. The artifact is the vehicle; the prescriptive design knowledge is the contribution.
Make boundary conditions explicit
IS effects are often contingent on the artifact, the user, the task, and the context. Name where the theory holds and where it breaks — reviewers reward a theorized scope condition over an over-claimed universal law.
Before/after: from correlation to IS mechanism
- Before (descriptive, borrowed theory): "Drawing on TAM, we hypothesize that perceived usefulness of the analytics tool increases usage." — an application, not a contribution; the IT is interchangeable.
- After (IT-specific mechanism): "Because the analytics tool renders previously tacit peer benchmarks visible, it triggers upward social comparison specifically among below-median performers, raising effort — an effect that a non-comparative tool of equal accuracy would not produce (H1), and that reverses when benchmarks are anonymized (H2, boundary)." The IT property (making tacit comparisons visible) is load-bearing, the mechanism is named, and the boundary is theorized.
Design-science worked chain (kernel → principle → proposition)
For a design-science submission, referees look for an explicit chain, not a system description:
- Kernel theory: cognitive load theory explains why analysts miss anomalies in dense logs.
- Design principle: "Surface anomalies through progressive disclosure keyed to deviation magnitude" — stated so it generalizes beyond this instantiation.
- Testable utility proposition: "Artifacts embodying principle P let analysts detect injected anomalies faster than a flat-dashboard baseline (P1)."
- Evaluation hook: the proposition is what
misq-methods/misq-data-analysiswill later evaluate.
State each link; a chain that jumps from "we built X" to "it works" is the modal design-science rejection.
Checklist
- The tradition's correct form of theory is used (mechanism / design theory / economic model / process theory)
- The IT artifact is load-bearing in the mechanism, not decorative
- Hypotheses / design propositions / predictions are derived before results
- Mediation, moderation, or comparative statics are theorized, not just tested
- Boundary conditions and scope are stated
- For design science: kernel theory → design principles → testable utility propositions
Anti-patterns
- "We applied [theory X] to [setting Y]" with no new IS mechanism — a borrowed-theory application.
- A design-science paper with an artifact but no generalizable design principles.
- Hypotheses that merely restate correlations the data already showed.
- Treating the IT artifact as an interchangeable "treatment."
Output format
【Tradition & theory form】behavioral mechanism / design theory / economic model / process theory
【Core mechanism】IT-enabled force → on whom → through what channel
【Claims】H1..Hn / design propositions P1..Pn / signed predictions
【Boundary conditions】where it holds / reverses
【Next step】misq-literature-positioning or misq-methods
Version History
- 1839142 Current 2026-07-05 14:02


