Agent SkillsIvanMurzak/Unity-MCP › assets-find-built-in

assets-find-built-in

GitHub

在Unity编辑器内置资源中按名称和类型搜索资产,支持部分匹配与排序,适用于查找内置纹理、材质等资源。

Unity-MCP-Plugin/.claude/skills/assets-find-built-in/SKILL.md IvanMurzak/Unity-MCP

Trigger Scenarios

需要查找Unity内置资源 通过名称或类型过滤内置资产

Install

npx skills add IvanMurzak/Unity-MCP --skill assets-find-built-in -g -y
More Options

Non-standard path

npx skills add https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/assets-find-built-in -g -y

Use without installing

npx skills use IvanMurzak/Unity-MCP@assets-find-built-in

指定 Agent (Claude Code)

npx skills add IvanMurzak/Unity-MCP --skill assets-find-built-in -a claude-code -g -y

安装 repo 全部 skill

npx skills add IvanMurzak/Unity-MCP --all -g -y

预览 repo 内 skill

npx skills add IvanMurzak/Unity-MCP --list

SKILL.md

Frontmatter
{
    "name": "assets-find-built-in",
    "description": "Search the built-in assets of the Unity Editor (located at Resources\/unity_builtin_extra). Filters by name and\/or type; built-in assets have no GUID so GUID-based lookups are not supported."
}

Assets / Find (Built-in)

Search the built-in assets of the Unity Editor located in the built-in resources: Resources/unity_builtin_extra. Doesn't support GUIDs since built-in assets do not have them.

Inputs

  • name (optional) — case-insensitive name fragment. Underscores, hyphens, spaces, and periods delimit search words so partial-word matching works.
  • type (optional) — restrict results to assets assignable to this type (e.g. UnityEngine.Texture2D).
  • maxResults — cap on returned list size (default 10).

Ranking

Results are sorted by descending match quality: exact match → substring match → all-words match → partial-words match. Within a rank, results are sorted alphabetically by filename for stable ordering.

How to Call

unity-mcp-cli run-tool assets-find-built-in --input '{
  "name": "string_value",
  "type": "string_value",
  "maxResults": 0
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool assets-find-built-in --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool assets-find-built-in --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

Name Type Required Description
name string No The name of the asset to filter by.
type any No The type of the asset to filter by.
maxResults integer No Maximum number of assets to return. If the number of found assets exceeds this limit, the result will be truncated.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "name": {
      "type": "string"
    },
    "type": {
      "$ref": "#/$defs/System.Type"
    },
    "maxResults": {
      "type": "integer"
    }
  },
  "$defs": {
    "System.Type": {
      "type": "string"
    }
  }
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/System.Collections.Generic.List(AIGD.AssetObjectRef)"
    }
  },
  "$defs": {
    "AIGD.AssetObjectRef": {
      "type": "object",
      "properties": {
        "instanceID": {
          "type": "integer",
          "description": "instanceID of the UnityEngine.Object. If this is '0' and 'assetPath' and 'assetGuid' is not provided, empty or null, then it will be used as 'null'."
        },
        "assetType": {
          "$ref": "#/$defs/System.Type",
          "description": "Type of the asset."
        },
        "assetPath": {
          "type": "string",
          "description": "Path to the asset within the project. Starts with 'Assets/'"
        },
        "assetGuid": {
          "type": "string",
          "description": "Unique identifier for the asset."
        }
      },
      "required": [
        "instanceID"
      ],
      "description": "Reference to UnityEngine.Object asset instance. It could be Material, ScriptableObject, Prefab, and any other Asset. Anything located in the Assets and Packages folders."
    },
    "System.Type": {
      "type": "string"
    },
    "System.Collections.Generic.List(AIGD.AssetObjectRef)": {
      "type": "array",
      "items": {
        "$ref": "#/$defs/AIGD.AssetObjectRef",
        "description": "Reference to UnityEngine.Object asset instance. It could be Material, ScriptableObject, Prefab, and any other Asset. Anything located in the Assets and Packages folders."
      }
    }
  },
  "required": [
    "result"
  ]
}

Version History

  • 0.86.1 Current 2026-07-25 08:50

Same Skill Collection

.claude/skills/build-cli/SKILL.md
.claude/skills/github-pr-review-fix/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-copy/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-create-folder/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-delete/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-find/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-get-data/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-material-create/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-modify/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-move/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-prefab-close/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-prefab-create/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-prefab-instantiate/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-prefab-open/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-prefab-save/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-refresh/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-shader-get-data/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-shader-list-all/SKILL.md
Unity-MCP-Plugin/.claude/skills/console-clear-logs/SKILL.md
Unity-MCP-Plugin/.claude/skills/console-get-logs/SKILL.md
Unity-MCP-Plugin/.claude/skills/editor-application-get-state/SKILL.md
Unity-MCP-Plugin/.claude/skills/editor-application-set-state/SKILL.md
Unity-MCP-Plugin/.claude/skills/editor-selection-get/SKILL.md
Unity-MCP-Plugin/.claude/skills/editor-selection-set/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-component-add/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-component-destroy/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-component-get/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-component-list-all/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-component-modify/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-create/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-destroy/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-duplicate/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-find/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-modify/SKILL.md
Unity-MCP-Plugin/.claude/skills/gameobject-set-parent/SKILL.md
Unity-MCP-Plugin/.claude/skills/object-get-data/SKILL.md
Unity-MCP-Plugin/.claude/skills/object-modify/SKILL.md
Unity-MCP-Plugin/.claude/skills/package-add/SKILL.md
Unity-MCP-Plugin/.claude/skills/package-list/SKILL.md
Unity-MCP-Plugin/.claude/skills/package-remove/SKILL.md
Unity-MCP-Plugin/.claude/skills/package-search/SKILL.md
Unity-MCP-Plugin/.claude/skills/ping/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-capture-frame/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-clear-data/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-enable-module/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-get-memory-stats/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-get-rendering-stats/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-get-script-stats/SKILL.md
Unity-MCP-Plugin/.claude/skills/profiler-get-status/SKILL.md

Metadata

Files
0
Version
0.88.0
Hash
5f1ca549
Indexed
2026-07-25 08:50

inicio - Wiki
Copyright © 2011-2026 iteam. Current version is 2.155.2. UTC+08:00, 2026-08-20 05:41
浙ICP备14020137号-1 $mapa de visitantes$