profiler-get-script-stats
GitHub获取Unity脚本执行耗时及内存使用情况,包括帧时间、固定增量、时间缩放、帧计数、启动时间及Mono/GC内存占用。
Trigger Scenarios
Install
npx skills add IvanMurzak/Unity-MCP --skill profiler-get-script-stats -g -y
SKILL.md
Frontmatter
{
"name": "profiler-get-script-stats",
"description": "Return script execution timing (frame time, fixed dt, time scale, frame count, runtime) plus Mono \/ GC memory usage in MB."
}
Profiler / Get Script Stats
Snapshots fields from UnityEngine.Time, UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong() and System.GC.GetTotalMemory(false). All values are produced by built-in Unity APIs.
Fields
FrameTimeMs—Time.deltaTime * 1000f.FixedDeltaTimeMs—Time.fixedDeltaTime * 1000f.TimeScale—Time.timeScale.TotalFrameCount—Time.frameCount.RealtimeSinceStartup—Time.realtimeSinceStartup.MonoMemoryUsageMB—Profiler.GetMonoUsedSizeLong() / 1048576f.GCMemoryUsageMB—GC.GetTotalMemory(false) / 1048576f.
How to Call
unity-mcp-cli run-tool profiler-get-script-stats --input '{
"nothing": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool profiler-get-script-stats --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool profiler-get-script-stats --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
nothing |
string |
No |
Input JSON Schema
{
"type": "object",
"properties": {
"nothing": {
"type": "string"
}
}
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData",
"description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
}
},
"$defs": {
"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData": {
"type": "object",
"properties": {
"FrameTimeMs": {
"type": "number",
"description": "Time.deltaTime in milliseconds."
},
"FixedDeltaTimeMs": {
"type": "number",
"description": "Time.fixedDeltaTime in milliseconds."
},
"TimeScale": {
"type": "number",
"description": "Time.timeScale."
},
"TotalFrameCount": {
"type": "integer",
"description": "Total frame count since application start (Time.frameCount)."
},
"RealtimeSinceStartup": {
"type": "number",
"description": "Time.realtimeSinceStartup, in seconds."
},
"MonoMemoryUsageMB": {
"type": "number",
"description": "Mono used size (Profiler.GetMonoUsedSizeLong / 1048576), in megabytes."
},
"GCMemoryUsageMB": {
"type": "number",
"description": "System.GC.GetTotalMemory(false) / 1048576, in megabytes."
}
},
"required": [
"FrameTimeMs",
"FixedDeltaTimeMs",
"TimeScale",
"TotalFrameCount",
"RealtimeSinceStartup",
"MonoMemoryUsageMB",
"GCMemoryUsageMB"
],
"description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
}
},
"required": [
"result"
]
}
Version History
- 0.86.1 Current 2026-07-25 08:52


