Agent SkillsIvanMurzak/Unity-MCP › gameobject-duplicate

gameobject-duplicate

GitHub

用于在Unity编辑器中批量复制预制体或场景中的GameObject。通过传入对象引用列表,原子化执行复制操作并标记场景为脏状态,确保数据保存。

Unity-MCP-Plugin/.claude/skills/gameobject-duplicate/SKILL.md IvanMurzak/Unity-MCP

触发场景

需要批量复制游戏对象 预制体或场景中重复创建相同结构

安装

npx skills add IvanMurzak/Unity-MCP --skill gameobject-duplicate -g -y
更多选项

非标准路径

npx skills add https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/gameobject-duplicate -g -y

不安装直接使用

npx skills use IvanMurzak/Unity-MCP@gameobject-duplicate

指定 Agent (Claude Code)

npx skills add IvanMurzak/Unity-MCP --skill gameobject-duplicate -a claude-code -g -y

安装 repo 全部 skill

npx skills add IvanMurzak/Unity-MCP --all -g -y

预览 repo 内 skill

npx skills add IvanMurzak/Unity-MCP --list

SKILL.md

Frontmatter
{
    "name": "gameobject-duplicate",
    "description": "Duplicate a batch of GameObjects in the currently opened Prefab or active Scene. Marks each affected scene as dirty after duplication. Use 'gameobject-find' to locate the source GameObjects first."
}

GameObject / Duplicate

Duplicate GameObjects in opened Prefab or in a Scene. Use 'gameobject-find' tool to find the target GameObjects first.

Inputs

  • gameObjectRefsGameObjectRefList of source GameObjects.

Behavior

Resolves every input ref on the main thread (throwing on any unresolved entry to keep the batch atomic). Sets Selection.entityIds/instanceIDs to the sources and invokes Unsupported.DuplicateGameObjectsUsingPasteboard() (Unity's canonical duplicate routine). Marks every distinct affected scene dirty so the duplicated objects are saved with the scene. Returns refs to the sources (the duplicates are reachable via the post-call Selection).

How to Call

unity-mcp-cli run-tool gameobject-duplicate --input '{
  "gameObjectRefs": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool gameobject-duplicate --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool gameobject-duplicate --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

Name Type Required Description
gameObjectRefs any Yes Array of GameObjects in opened Prefab or in the active Scene.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "gameObjectRefs": {
      "$ref": "#/$defs/AIGD.GameObjectRefList"
    }
  },
  "$defs": {
    "AIGD.GameObjectRef": {
      "type": "object",
      "properties": {
        "instanceID": {
          "type": "integer",
          "description": "instanceID of the UnityEngine.Object. If it is '0' and 'path', 'name', 'assetPath' and 'assetGuid' is not provided, empty or null, then it will be used as 'null'. Priority: 1 (Recommended)"
        },
        "path": {
          "type": "string",
          "description": "Path of a GameObject in the hierarchy Sample 'character/hand/finger/particle'. Priority: 2."
        },
        "name": {
          "type": "string",
          "description": "Name of a GameObject in hierarchy. Priority: 3."
        },
        "assetType": {
          "$ref": "#/$defs/System.Type",
          "description": "Type of the asset."
        },
        "assetPath": {
          "type": "string",
          "description": "Path to the asset within the project. Starts with 'Assets/'"
        },
        "assetGuid": {
          "type": "string",
          "description": "Unique identifier for the asset."
        }
      },
      "required": [
        "instanceID"
      ],
      "description": "Find GameObject in opened Prefab or in the active Scene."
    },
    "System.Type": {
      "type": "string"
    },
    "AIGD.GameObjectRefList": {
      "type": "array",
      "items": {
        "$ref": "#/$defs/AIGD.GameObjectRef",
        "description": "Find GameObject in opened Prefab or in the active Scene."
      },
      "description": "Array of GameObjects in opened Prefab or in the active Scene."
    }
  },
  "required": [
    "gameObjectRefs"
  ]
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/System.Collections.Generic.List(AIGD.GameObjectRef)"
    }
  },
  "$defs": {
    "AIGD.GameObjectRef": {
      "type": "object",
      "properties": {
        "instanceID": {
          "type": "integer",
          "description": "instanceID of the UnityEngine.Object. If it is '0' and 'path', 'name', 'assetPath' and 'assetGuid' is not provided, empty or null, then it will be used as 'null'. Priority: 1 (Recommended)"
        },
        "path": {
          "type": "string",
          "description": "Path of a GameObject in the hierarchy Sample 'character/hand/finger/particle'. Priority: 2."
        },
        "name": {
          "type": "string",
          "description": "Name of a GameObject in hierarchy. Priority: 3."
        },
        "assetType": {
          "$ref": "#/$defs/System.Type",
          "description": "Type of the asset."
        },
        "assetPath": {
          "type": "string",
          "description": "Path to the asset within the project. Starts with 'Assets/'"
        },
        "assetGuid": {
          "type": "string",
          "description": "Unique identifier for the asset."
        }
      },
      "required": [
        "instanceID"
      ],
      "description": "Find GameObject in opened Prefab or in the active Scene."
    },
    "System.Type": {
      "type": "string"
    },
    "System.Collections.Generic.List(AIGD.GameObjectRef)": {
      "type": "array",
      "items": {
        "$ref": "#/$defs/AIGD.GameObjectRef",
        "description": "Find GameObject in opened Prefab or in the active Scene."
      }
    }
  },
  "required": [
    "result"
  ]
}

版本历史

  • 0.86.1 当前 2026-07-25 08:51

同 Skill 集合

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.claude/skills/github-pr-review-fix/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-copy/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-create-folder/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-delete/SKILL.md
Unity-MCP-Plugin/.claude/skills/assets-find-built-in/SKILL.md
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Unity-MCP-Plugin/.claude/skills/gameobject-create/SKILL.md
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元信息

文件数
0
版本
0.90.0
Hash
3c7b821e
收录时间
2026-07-25 08:51

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