Agent Skillszjunlp/SkillNet › alfworld-temperature-regulator

alfworld-temperature-regulator

GitHub

用于在模拟环境中调节物体温度的技能,通过将其放入冰箱或微波炉等容器改变温度后转移至目标位置。

experiments/src/skills/alfworld/alfworld-temperature-regulator/SKILL.md zjunlp/SkillNet

Trigger Scenarios

需要冷却物体 需要加热食物

Install

npx skills add zjunlp/SkillNet --skill alfworld-temperature-regulator -g -y
More Options

Non-standard path

npx skills add https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/alfworld/alfworld-temperature-regulator -g -y

Use without installing

npx skills use zjunlp/SkillNet@alfworld-temperature-regulator

指定 Agent (Claude Code)

npx skills add zjunlp/SkillNet --skill alfworld-temperature-regulator -a claude-code -g -y

安装 repo 全部 skill

npx skills add zjunlp/SkillNet --all -g -y

预览 repo 内 skill

npx skills add zjunlp/SkillNet --list

SKILL.md

Frontmatter
{
    "name": "alfworld-temperature-regulator",
    "description": "Manages the temperature state of an object by placing it into an appropriate appliance (fridge for cooling, microwave for heating). Use when the task requires modifying an object's temperature property, such as \"cool some bread\" or \"heat some food\". Takes the object identifier, temperature-modifying receptacle, and final target receptacle as inputs, and outputs the object at the target location with its temperature state changed."
}

Instructions

This skill executes a sequence to change an object's temperature by placing it in a specific receptacle (e.g., fridge for cooling, microwave for heating) and then relocating it to a final target location.

1. Input Validation & Planning

  • Inputs Required: The object identifier (e.g., bread 1) and the temperature_receptacle identifier (e.g., fridge 1 for cooling, microwave 1 for heating). The final target_receptacle (e.g., diningtable 1) is also required.
  • Verify the provided object and receptacles exist in the agent's current observation. If not, the agent must first navigate to locate them.
  • Plan the sequence: Locate object -> Pick up object -> Navigate to temperature receptacle -> Open it (if closed) -> Place object inside -> Close receptacle (optional, based on environment feedback) -> Navigate to target receptacle -> Place object there.

2. Execution Sequence

Follow this core logic. Use deterministic scripts for error-prone steps (see scripts/).

  1. Acquire Object: go to the object's location, then take {object} from {recep}.
  2. Apply Temperature Effect:
    • go to {temperature_receptacle}.
    • If the receptacle is reported as "closed", open {temperature_receptacle}.
    • put {object} in/on {temperature_receptacle}.
    • (Optional) close {temperature_receptacle} if the environment or task logic suggests it (e.g., maintaining fridge temperature).
  3. Deliver Object: go to {target_receptacle}, then put {object} in/on {target_receptacle}.

3. Error Handling & Observations

  • If an action results in "Nothing happened", consult the troubleshooting guide in references/troubleshooting.md.
  • Always verify the state change after each action (e.g., "You pick up...", "You open...", "You put...").
  • If the object is not at the expected location, pause execution and re-scan the environment.

4. Example

Task: "Cool some bread and put it on the diningtable."

Input: object: bread 1, temperature_receptacle: fridge 1, target_receptacle: diningtable 1

Sequence:

  1. go to countertop 1 → Observation: "You are at countertop 1. You see bread 1, ..."
  2. take bread 1 from countertop 1 → Observation: "You pick up the bread 1 from the countertop 1."
  3. go to fridge 1 → Observation: "You are at fridge 1."
  4. cool bread 1 with fridge 1 → Observation: "You cool the bread 1 using the fridge 1."
  5. go to diningtable 1 → Observation: "You are at diningtable 1."
  6. put bread 1 in/on diningtable 1 → Observation: "You put the bread 1 in/on the diningtable 1."

Output: The bread 1 is cooled and placed on the diningtable 1. Task complete.

5. Completion

The skill is complete when the object has been placed into the temperature_receptacle and subsequently placed onto the target_receptacle. Confirm the final observation states the object is on the target.

Version History

  • 7bb9a48 Current 2026-07-25 11:52

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Metadata

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Version
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Hash
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Indexed
2026-07-25 11:52

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