Agent Skillsmohitagw15856/pm-claude-skills › menu-cost-engineer

menu-cost-engineer

GitHub

用于餐厅菜品成本核算与定价,计算含损耗的盘菜成本及食品成本百分比,根据目标利润率推荐售价,并基于销量和利润进行菜单工程分类(明星、耕马等),提供优化建议以提升盈利能力。

exports/openclaw/menu-cost-engineer/SKILL.md mohitagw15856/pm-claude-skills

触发场景

询问如何为菜品定价 需要计算食品成本百分比 分析菜单盈利能力 获取菜品成本分解

安装

npx skills add mohitagw15856/pm-claude-skills --skill menu-cost-engineer -g -y
更多选项

非标准路径

npx skills add https://github.com/mohitagw15856/pm-claude-skills/tree/main/exports/openclaw/menu-cost-engineer -g -y

不安装直接使用

npx skills use mohitagw15856/pm-claude-skills@menu-cost-engineer

指定 Agent (Claude Code)

npx skills add mohitagw15856/pm-claude-skills --skill menu-cost-engineer -a claude-code -g -y

安装 repo 全部 skill

npx skills add mohitagw15856/pm-claude-skills --all -g -y

预览 repo 内 skill

npx skills add mohitagw15856/pm-claude-skills --list

SKILL.md

Frontmatter
{
    "name": "menu-cost-engineer",
    "homepage": "https:\/\/mohitagw15856.github.io\/pm-claude-skills\/skill\/menu-cost-engineer.html",
    "metadata": {
        "openclaw": {
            "emoji": "🧠"
        }
    },
    "description": "Cost a menu item to a plate cost and food-cost percentage, then price it for a target margin. Use when asked to cost a dish, calculate food cost percentage, price a menu item, or engineer a menu for profitability. Produces a plate-cost breakdown (ingredient × yield × price), the food-cost %, a suggested price for the target margin, and menu-engineering flags (star \/ plow-horse \/ puzzle \/ dog) so the operator knows what to promote, reprice, or cut."
}

Menu Cost Engineer Skill

Restaurants don't fail on bad food — they fail on math they never did. A dish that "feels" priced right can quietly run a 45% food cost. This skill costs the plate honestly (accounting for yield loss and waste), sets a price to the margin the operator actually needs, and flags where the menu is leaking money.

Working from a brief

Given a recipe and ingredient prices, produce the full costing — estimate yields and waste where not given (label the assumption). If prices are missing, ask or use a stated regional estimate and flag it.

Required Inputs

Ask for (if not provided, else infer and label):

  • The dish — ingredients and portion sizes (recipe)
  • Ingredient costs — as purchased, with pack size/unit
  • Target food-cost % (default ~28–32%) or target margin, and current menu price if repricing

Output Format

Plate cost breakdown

Ingredient As-purchased cost/unit Yield % Portion Plate cost

Include a line for waste/trim and any garnish/consumables.

The numbers

  • Total plate cost, target food-cost %, and suggested price = plate cost ÷ target food-cost %.
  • Actual food-cost % at the current price (if repricing) and the gap.
  • Contribution margin per plate (price − plate cost).

Menu-engineering flag

Given popularity (if provided) and margin, classify: Star (high both — feature it), Plow-horse (popular, low margin — reprice/re-engineer), Puzzle (high margin, low sales — promote/reposition), Dog (low both — cut or rework).

Levers

2–3 concrete moves — portion, spec, supplier, price, or plate composition — to hit the target without hurting the guest experience.

Quality Checks

  • Plate cost accounts for yield loss and waste, not just as-purchased price
  • Suggested price is derived from the target food-cost %, shown explicitly
  • Contribution margin (not just %) is reported — a high % on a cheap dish can still lose
  • Assumptions (yields, missing prices) are labeled, not hidden
  • The menu-engineering flag drives a concrete recommendation

Anti-Patterns

  • Costing on as-purchased price and ignoring yield/waste (understates true cost)
  • Chasing food-cost % while ignoring contribution margin per plate
  • Pricing on gut instead of the target margin
  • Repricing a plow-horse so hard it becomes a dog
  • Treating supplier prices as fixed when spec/portion are the real levers

版本历史

  • e4def4c 当前 2026-07-31 00:35

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元信息

文件数
0
版本
c31b28a
Hash
028c8ccf
收录时间
2026-07-31 00:35

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