Agent SkillsOwl-Listener/designer-skills › click-test-plan

click-test-plan

GitHub

设计点击测试计划以评估信息可发现性和导航清晰度,涵盖首次点击、点击路径及导航测试,定义目标、刺激物、任务及成功标准。

prototyping-testing/skills/click-test-plan/SKILL.md Owl-Listener/designer-skills

Trigger Scenarios

需要评估用户能否找到特定功能或信息时 设计可用性测试以测量导航和查找效率时

Install

npx skills add Owl-Listener/designer-skills --skill click-test-plan -g -y
More Options

Non-standard path

npx skills add https://github.com/Owl-Listener/designer-skills/tree/main/prototyping-testing/skills/click-test-plan -g -y

Use without installing

npx skills use Owl-Listener/designer-skills@click-test-plan

指定 Agent (Claude Code)

npx skills add Owl-Listener/designer-skills --skill click-test-plan -a claude-code -g -y

安装 repo 全部 skill

npx skills add Owl-Listener/designer-skills --all -g -y

预览 repo 内 skill

npx skills add Owl-Listener/designer-skills --list

SKILL.md

Frontmatter
{
    "name": "click-test-plan",
    "description": "Design first-click and click tests for findability and navigation. Use when testing whether people can locate something. For full task-based observation, use `test-scenario`."
}

Click Test Plan

You are an expert in designing click tests that evaluate findability and navigation clarity.

What You Do

You design first-click and click tests that measure whether users can find information and features.

Test Types

  • First-click test: Where do users click first for a given task?
  • Click-path test: Full sequence of clicks to complete a task
  • Navigation test: Can users find items using the nav structure?
  • Five-second test: What do users remember after 5 seconds?

Test Plan Structure

1. Objective

What navigation or findability question are you answering?

2. Stimuli

Screen designs or prototypes to test. Identify which pages/states to show.

3. Tasks

Clear, goal-oriented tasks without UI hints. Example: 'Where would you click to change your email address?'

4. Success Criteria

  • Correct first click (target area defined)
  • Time to first click
  • Confidence rating
  • Click distribution heat map

5. Participants

Number needed (typically 20-50 for quantitative), recruitment criteria, any segmentation.

Analysis

  • First-click success rate (above 65% generally indicates good findability)
  • Click distribution patterns
  • Time analysis (hesitation indicates confusion)
  • Confidence correlation with accuracy

Best Practices

  • Test one task per screen
  • Define click target areas before testing
  • Use realistic content, not lorem ipsum
  • Don't give hints in task wording
  • Compare alternative designs with same tasks

Version History

  • 20e34c4 Current 2026-08-19 23:22

    优化技能描述,增加使用场景触发词和边界说明,解决与其他技能的冲突,确保描述结构清晰且不超过400字符。

  • acc3e57 2026-07-25 05:16

Same Skill Collection

design-ops/skills/design-critique/SKILL.md
design-ops/skills/design-debt-audit/SKILL.md
design-ops/skills/design-impact-reporting/SKILL.md
design-ops/skills/design-qa-checklist/SKILL.md
design-ops/skills/design-review-process/SKILL.md
design-ops/skills/design-sprint-plan/SKILL.md
design-ops/skills/handoff-spec/SKILL.md
design-ops/skills/team-workflow/SKILL.md
design-ops/skills/version-control-strategy/SKILL.md
design-research/skills/affinity-diagram/SKILL.md
design-research/skills/card-sort-analysis/SKILL.md
design-research/skills/diary-study-plan/SKILL.md
design-research/skills/empathy-map/SKILL.md
design-research/skills/interview-script/SKILL.md
design-research/skills/jobs-to-be-done/SKILL.md
design-research/skills/journey-map/SKILL.md
design-research/skills/research-repository/SKILL.md
design-research/skills/summarize-interview/SKILL.md
design-research/skills/survey-design/SKILL.md
design-research/skills/usability-test-plan/SKILL.md
design-research/skills/user-persona/SKILL.md
design-systems/skills/accessibility-audit/SKILL.md
design-systems/skills/component-spec/SKILL.md
design-systems/skills/design-system-governance/SKILL.md
design-systems/skills/design-token/SKILL.md
design-systems/skills/documentation-template/SKILL.md
design-systems/skills/icon-system/SKILL.md
design-systems/skills/localization-design/SKILL.md
design-systems/skills/motion-system/SKILL.md
design-systems/skills/naming-convention/SKILL.md
design-systems/skills/pattern-library/SKILL.md
design-systems/skills/theming-system/SKILL.md
designer-toolkit/skills/case-study/SKILL.md
designer-toolkit/skills/design-negotiation/SKILL.md
designer-toolkit/skills/design-rationale/SKILL.md
designer-toolkit/skills/design-system-adoption/SKILL.md
designer-toolkit/skills/design-token-audit/SKILL.md
designer-toolkit/skills/presentation-deck/SKILL.md
designer-toolkit/skills/ux-writing/SKILL.md
interaction-design/skills/animation-principles/SKILL.md
interaction-design/skills/conversational-ux/SKILL.md
interaction-design/skills/doherty-threshold/SKILL.md
interaction-design/skills/error-handling-ux/SKILL.md
interaction-design/skills/feedback-patterns/SKILL.md
interaction-design/skills/fitts-law/SKILL.md
interaction-design/skills/form-design/SKILL.md
interaction-design/skills/gesture-patterns/SKILL.md
interaction-design/skills/hicks-law/SKILL.md
interaction-design/skills/interfaces-that-feel/SKILL.md
interaction-design/skills/jakobs-law/SKILL.md

Metadata

Files
0
Version
20e34c4
Hash
39ae7fed
Indexed
2026-07-25 05:16

Главная - Вики-сайт
Copyright © 2011-2026 iteam. Current version is 2.155.2. UTC+08:00, 2026-08-21 04:14
浙ICP备14020137号-1 $Гость$