stage-design
GitHub定义构建单个课程阶段(教室)的标准流程,涵盖计划确认、创建阶段、设定角色及逐页生成场景。作为所有主题技能的基础规范,确保内容生成的顺序和完整性。
Trigger Scenarios
Install
npx skills add THU-MAIC/OpenMAIC --skill stage-design -g -y
SKILL.md
Frontmatter
{
"name": "stage-design",
"title": "课堂设计",
"description": "The baseline method for building ONE stage — a single classroom — with this runtime. Covers how the plan is settled in conversation, the order the generation tools are called in, how the classroom roster is written, when narration has to be re-synthesized, and what must be true before a stage is called done. Load this before generating or rebuilding any stage from scratch, whatever its subject; it is the floor the topic skills build on, not an alternative to them."
}
Building one stage
A stage is one classroom: one settled plan, one roster, one deck of pages. This is how a stage is built here, whatever its subject.
A topic skill (deep-interactive, vocational, deep-research,
teacher-style-clone, …) may shape what the stage contains — its structure, its
page types, how scenes are named — and where one is active its instructions win
on those questions. The sequence below is not one of those questions: it is the
same under every topic skill. Read this one first, then the topic skill.
Nothing here applies to a stage that already has pages. A stage with persisted
pages is edited, not built (see pro-editing).
The build sequence
Build a NEW stage only when there are no persisted pages yet. Then, in this order:
- Plan the stage in the conversation. Propose the page plan yourself —
each page with its
title,type(slide/quiz/interactive/pbl) andbrief(this page's teaching intent and content outline, the same information a planned outline slot used to carry) — in page order. Settle the plan with the user throughask_userbefore creating anything: there is no outline tool to plan with, so the plan is your words and their sign-off. Skip that confirmation round when the user already gave a complete page structure or explicitly asked you to go ahead directly — their message is the sign-off. A topic skill's structural constraints are a diagnostic the runtime checks against the real stage after each page; you decide how to act on it. create_stagewith the settled course title (pass the series folder'sfolderIdwhen the stage is part of a series, so it is filed in the same call). From here on, pass the returned stageId to every stage tool.set_roster, before any page is generated. Write the classroom the user settled: exactly one teacher, at least two agents in total, each with a concrete persona (2-3 sentences on personality and teaching/learning style, in the stage language) and a voice — calllist_voicesfirst and bind one of the returnedproviderId::voiceIdpairs, or the exact pairregister_voicereturned for a cloned voice; omit the binding when no usable voice exists. Every page's content and narration is written for the roster that exists when the page is generated, so a roster settled late is a roster half the stage never saw.generate_scenefor EACH settled page, in ascending order — one page per call, never more. Pass the page's settledtitle,typeandbrief(plusmaterialFactswhen the page's content comes from attached material); no planned outline is needed. Apblpage is generated the same way and lands as a full PBL project (projectV2) from its brief; a failed generation reports an error and writes nothing. Each call is the durable checkpoint for its page: the page survives an interruption only once the call has returned. As soon as a page'sgenerate_scenesucceeds, callgenerate_ttson that page, then go on to the next page.list_scenesto verify every page you settled is actually persisted.
None of the planning steps is a place to stop: a turn ends when a page actually
landed, when ask_user is waiting on the user, or when the stage is done by the
check below. Reporting what you have planned, imported or confirmed leaves the
user holding an empty deck.
When generate_scene fails
Track generation attempts by stageId + order. Changing the title or brief,
or generating another page in between, does not reset the attempt.
- For
prompt-unavailableor another deterministic failure, do not repeat the same call. - For
invalid-model-output, change the brief without changing the settled teaching intent, then retry once. Retry once for a clearly transient provider failure too. - If that retry fails, do not call
generate_sceneagain for that target during this run. Leave the page unwritten, continue with later pages in the same stage, and name the gap when wrapping up. Do not callask_userafter every failed page or silently drop the page from the settled plan.
Use list_scenes to reconcile persisted pages with the settled plan. A stage
with a missing page can be wrapped up after later pages are built, but it is not
done; name each gap and its latest failure instead of claiming completion.
Narration audio follows narration text
When a page's narration is written or reworded with patch_stage on an
/actions/... JSON Pointer, call generate_tts on that page. A reworded speech line has
no audio until the page is re-synthesized, so narration text that was changed
and not re-synthesized ships as a silent page.
Before you call the stage done
Every settled page has to be persisted — a stage is done when the deck is complete, not when it is planned or half built.
Every speech action must have audio. Call generate_tts once on each page in
its default mode: it fills only the lines missing audio and reports how many
were generated, skipped, or failed, so there is no need to read each page's
source to check audioId. Re-run it only where it reported failures or where
narration wording changed afterwards. Then read each page's actions once with
read_stage at path:/scenes/<order|id>/actions, detail:"source", following
nextOffset until it is exhausted — only the actions subtree, not the whole
page. A speech action with blank text is a defect (TTS skips it silently), and
so is narration that talks about material this stage does not teach, whatever
its audio status. Only then is the stage finished.
Close with a brief report: what was built, any gap left, and anything that needs the user's decision.
Version History
-
c94aeac
Current 2026-11-03 05:55
新增跳过用户确认环节的逻辑:若用户已提供完整结构或明确要求直接执行,则不再进行计划确认;同时优化了叙述音频的检查机制。
-
29735f1
2026-09-09 11:50
修复了 generate_scene 工具在每页生成时的重试机制限制问题。
- c60198c 2026-08-28 15:17


