Agent SkillsBesty0728/Unity-Skills › unity-manual-scene

unity-manual-scene

GitHub

提供Unity编辑器场景视图的手动操作指南,包括导航、保存、切换及2D视角切换等基础UI交互步骤,适用于无需REST自动化的简单场景管理工作。

SkillsForUnity/unity-skills~/skills/manual-scene/SKILL.md Besty0728/Unity-Skills

Trigger Scenarios

用户询问如何在Unity中手动导航场景视图 用户需要保存当前场景或打开其他场景 用户希望了解如何切换2D/正交视角

Install

npx skills add Besty0728/Unity-Skills --skill unity-manual-scene -g -y
More Options

Non-standard path

npx skills add https://github.com/Besty0728/Unity-Skills/tree/main/SkillsForUnity/unity-skills~/skills/manual-scene -g -y

Use without installing

npx skills use Besty0728/Unity-Skills@unity-manual-scene

指定 Agent (Claude Code)

npx skills add Besty0728/Unity-Skills --skill unity-manual-scene -a claude-code -g -y

安装 repo 全部 skill

npx skills add Besty0728/Unity-Skills --all -g -y

预览 repo 内 skill

npx skills add Besty0728/Unity-Skills --list

SKILL.md

Frontmatter
{
    "name": "unity-manual-scene",
    "description": "Manually navigate, save, and manage scenes using Unity Editor UI. For simple Scene view workflows that do not need REST automation."
}

Triggers

  • Navigating the Scene view with the mouse and keyboard
  • Saving the current scene
  • Switching between loaded scenes or additive scene workflows
  • Telling a user how to frame the camera on an object

Manual Scene Tasks

Step-by-step instructions for Scene view navigation and scene management inside the Unity Editor. Paths assume the default English Unity UI; translate the labels into the user's Unity language when replying.

When to guide manually vs automate

Guide manually when the user can finish the task in 3 clicks or fewer: orbiting the view, saving, setting a scene active, or loading one additive scene.

Automate when the task involves querying scene contents, batch loading/unloading, dependency analysis, screenshot capture, or switching scenes programmatically across many scenes — use the scene REST module instead.

Navigate the Scene view

Step 1 — Orbit

Hold Alt and drag with the left mouse button to orbit around the current pivot.

Step 2 — Pan

Hold Alt and drag with the middle mouse button (or scroll wheel pressed) to pan.

Step 3 — Zoom

Scroll the mouse wheel to zoom in and out.

Step 4 — Focus on an object

Select a GameObject and press F to frame the Scene view on it.

Toggle 2D / orthographic view

Step 1 — Click the 2D toggle

In the Scene view toolbar, click the 2D button to switch between perspective and orthographic views (relevant for 2D projects or flat alignment).

Step 2 — Change projection with a hotkey

Press the scene-view toolbar shortcut Right-click > Perspective/Orthographic or use the dropdown on the view axis gizmo, depending on Unity version.

Save the current scene

Step 1 — Save

Press Ctrl + S.

Alternative path:

  • Main menu File > Save

Step 2 — Save as a new file

Choose File > Save As... and pick a location under Assets/.

Open a different scene

Step 1 — Open the scene asset

Double-click a .unity scene file in the Project window.

Alternative path:

  • Main menu File > Open Scene.

Step 2 — Confirm save

If the current scene has unsaved changes, Unity prompts to save or discard.

Additive scene workflow

Step 1 — Open the first scene

Double-click the first scene asset.

Step 2 — Add a scene additively

Right-click another scene asset in the Project window and choose Open Scene Additive.

Alternative path:

  • Drag the scene asset into the Hierarchy to add it additively.

Step 3 — Manage loaded scenes

Open the Scenes in Build list from File > Build Profiles (or File > Build Settings in older Unity versions) to set which scenes are included in builds and their order.

Automate instead?

If the user wants to load or unload scenes programmatically, query scene hierarchy data, capture scene screenshots, or analyze scene dependencies, switch to the REST module:

Version History

  • 5ee8388 Current 2026-08-17 04:11

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Metadata

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Version
5ee8388
Hash
216ea47e
Indexed
2026-08-17 04:11

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