Agent SkillsEmily2040/seedance-2.0 › seedance-lighting

seedance-lighting

GitHub

用于Seedance 2.0视频生成的灯光设计技能。将情绪词转化为具体的物理光源、色温、阴影及反射描述,提供提示词模板与故障修复指南,确保画面氛围真实可控。

skills/seedance-lighting/SKILL.md Emily2040/seedance-2.0

触发场景

用户询问灯光设计或氛围营造 需要调整时间、色温、阴影或天气光线 涉及情绪转场或特定材质反光效果

安装

npx skills add Emily2040/seedance-2.0 --skill seedance-lighting -g -y
更多选项

不安装直接使用

npx skills use Emily2040/seedance-2.0@seedance-lighting

指定 Agent (Claude Code)

npx skills add Emily2040/seedance-2.0 --skill seedance-lighting -a claude-code -g -y

安装 repo 全部 skill

npx skills add Emily2040/seedance-2.0 --all -g -y

预览 repo 内 skill

npx skills add Emily2040/seedance-2.0 --list

SKILL.md

Frontmatter
{
    "name": "seedance-lighting",
    "tags": [
        "lighting",
        "atmosphere",
        "seedance-20"
    ],
    "license": "MIT",
    "metadata": {
        "author": "Iamemily2050 (@iamemily2050)",
        "parent": "seedance-20",
        "updated": "2026-08-01",
        "version": "6.7.0",
        "openclaw": {
            "emoji": "🎬",
            "homepage": "https:\/\/github.com\/Emily2040\/seedance-2.0"
        },
        "repository": "https:\/\/github.com\/Emily2040\/seedance-2.0"
    },
    "description": "This skill should be used when the user asks for lighting design, atmosphere, time of day, color temperature, shadow, reflections, weather light, practical lights, or mood transitions in Seedance 2.0.",
    "user-invocable": true
}

seedance-lighting

Lighting should describe physical sources and transitions, not abstract beauty. A useful lighting prompt tells the model where the light comes from, its color temperature, how shadows behave, what atmosphere catches the light, and whether the light changes during the clip.

Load [ref:color-pipeline-aces] when the user asks for ACES, HDR/SDR, show look, grade, LUT, CDL, product color, or professional color handoff. Load [ref:directing-engine] for lighting as emotion - ratio, key direction, color temperature, motivation, and light that changes with the dramatic turn - so the light expresses the scene's intention rather than just illuminating it.

Intent

When users say mood words, they are almost always asking for light. This skill's purpose is to take "cozy," "lonely," or "electric" and answer with a sun, a lamp, or a window - because that is where feeling physically lives in a frame. Give them their emotion back as a light source they can point to.

Lighting Contract

State: key source, direction, color temperature, atmosphere, shadow behavior, reflective behavior, and any transition.

Mood or task Prompt-ready lighting Why it works
Product luxury narrow warm strip light sweeps across brushed metal, black acrylic reflection remains clean Material and reflection are controlled.
Night drama warm practical lamp from frame left, blue moonlight rim on shoulders, soft hallway shadows Uses motivated sources.
Discovery door crack opens and a thin white beam widens across dust in the air Light changes with the action.
Food realism large soft window light from the right, gentle bounce on the plate, no harsh specular glare Keeps texture readable.
Storm atmosphere cool overcast daylight, intermittent lightning flashes briefly sharpen the silhouette Weather affects contrast.

Source Selection

Use practical lamps for interiors, intimacy, and visible motivation. Use window light for naturalism and food or lifestyle scenes. Use rim light when separation matters. Use hard light for noir, harsh sun, or graphic shadows. Use soft light for beauty, skin, product polish, and children or family scenes. Use moving light when the scene needs a visible change.

Color and Atmosphere

Name color temperature only when it matters: warm tungsten, cool moonlight, green fluorescent, sodium streetlight, neutral overcast daylight. Add atmosphere sparingly: mist, dust, rain streaks, smoke, or condensation should interact with the light and the subject, not merely decorate the frame.

Failure Fixes

If an output looks flat, add a motivated key source, rim separation, and one material-specific highlight. If it looks over-processed, remove broad style claims and specify softer contrast. If flicker or lighting jumps appear, make the light source stable and remove competing transitions.

Sequence State

When sequence state is present, inherit persistent practical sources, key direction, lighting phase, current clip scope, continuity locks, exact reference tags, and reserved future beats. Do not reset day/night, practical lamps, or weather light unless the transition or allowed changes explicitly permit it.

Output Contract

Return a compact lighting block, a transition note if needed, and one prompt-ready integrated sentence.

版本历史

  • 7f22eac 当前 2026-08-02 22:01
  • 6c51262 2026-07-30 20:23

同 Skill 集合

skills/seedance-antislop/SKILL.md
skills/seedance-audio/SKILL.md
skills/seedance-camera/SKILL.md
skills/seedance-characters/SKILL.md
skills/seedance-continuation/SKILL.md
skills/seedance-copyright/SKILL.md
skills/seedance-examples-ja/SKILL.md
skills/seedance-examples-ko/SKILL.md
skills/seedance-examples-zh/SKILL.md
skills/seedance-filter/SKILL.md
skills/seedance-interview-short/SKILL.md
skills/seedance-interview/SKILL.md
skills/seedance-motion/SKILL.md
skills/seedance-pipeline/SKILL.md
skills/seedance-prompt-short/SKILL.md
skills/seedance-prompt/SKILL.md
skills/seedance-recipes/SKILL.md
skills/seedance-sequence/SKILL.md
skills/seedance-style/SKILL.md
skills/seedance-troubleshoot/SKILL.md
skills/seedance-vfx/SKILL.md
skills/seedance-vocab-en/SKILL.md
skills/seedance-vocab-es/SKILL.md
skills/seedance-vocab-ja/SKILL.md
skills/seedance-vocab-ko/SKILL.md
skills/seedance-vocab-ru/SKILL.md
skills/seedance-vocab-zh/SKILL.md
SKILL.md

元信息

文件数
0
版本
7f22eac
Hash
76472d8f
收录时间
2026-07-30 20:23

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