Airbnb Brandometer: Powering Brand Perception Measurement on Social Media Data with AI

How we quantify brand perceptions from social media platforms through deep learning

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Introduction

At Airbnb, we have developed Brandometer, a state-of-the-art natural language understanding (NLU) technique for understanding brand perception based on social media data.

Brand perception refers to the general feelings and experiences of customers with a company. Quantitatively, measuring brand perception is an extremely challenging task. Traditionally, we rely on customer surveys to find out what customers think about a company. The downsides of such a qualitative study is the bias in sampling and the limitation in data scale. Social media data, on the other hand, is the largest consumer database where users share their experiences and is the ideal complementary consumer data to capture brand perceptions.

Compared to traditional approaches to extract concurrency and count-based top relevant topics, Brandometer learns word embeddings and utilizes embedding distances to measure relatedness of brand perceptions (e.g., ‘belonging’, ‘connected’, ‘reliable’). Word embedding represents words in the form of real-valued vectors, and it performs well in reserving semantic meanings and relatedness of words. Word embeddings obtained from deep neural networks are arguably the most popular and evolutionary approaches in NLU. We explored a variety of word embedding models, from quintessential algorithms Word2Vec and FastText, to the latest language model DeBERTa, and compared them in terms of generating reliable brand perception scores.

For concepts represented as words, we use similarity between its embedding and that of “Airbnb” to measure how important the concept is with respect to the Airbnb brand, which is named as Perception Score. Brand Perception is defined as Cosine Similarity between Airbnb and the specific keyword:

where

Eq. 1

In this blog post, we will introduce how we process and understand social media data, capture brand perceptions via deep learning and how to ‘convert’ the cosine similarities to calibrated Brandometer metrics. We will also share the insights derived from Brandometer metrics.

Brandometer Methodology

In order to measure brand perception on social media, we assessedall Airbnb related mentions from 19 platforms (e.g., X — formerly known as Twitter, Facebook, Reddit, etc) and generated word embeddings with state-of-the-art models.

In order to use Social media data to generate meaningful word embeddings for the purpose of measuring brand perception, we conquered two challenges:

  • Quality: Social media posts are mostly user-generated with varying content such as status sharing and reviews, and can be very noisy.
  • Quantity: Social media post sparsity is another challenge. Considering that it typically requires some time for social media users to generate data in response to certain activities and events, a monthly rolling window maintains a good balance of promptness and detectability. Our monthly dataset is relatively small (around 20 million words) as compared to a typical dataset used to train good quality word embeddings (e.g., about 100 billion words for Google News Word2Vec model). Warm-start from pre-trained models didn’t help since the in-domain data barely moved the learned embeddings.

We developed multiple data cleaning processes to improve data quality. At the same time, we innovated the modeling techniques to mitigate the impact on word embedding quality due to data quantity and quality.

In addition to data, we explored and compared multiple word embedding training techniques with the goal to generate reliable brand perception scores.

Word2Vec

Word2Vec is by far the simplest and most widely used word embedding model since 2013. We started with building CBOW-based Word2Vec models using Gensim. Word2Vec produced decent in-domain word embeddings, and more importantly, the concept of analogies. In our domain-specific word embeddings, we are able to capture analogies in the Airbnb domain, such as “host” — “provide” + “guest” ~= “need”, “city” — “mall” + “nature” ~= “park”.

FastText

FastText takes into account the internal structure of words, and is more robust to out-of-vocabulary words and smaller datasets. Moreover, as inspired by Sense2Vec, we associate words with sentiments (i.e., POSITIVE, NEGATIVE, NEUTRAL), which forms brand perception concepts on the sentiment levels.

DeBERTa

Recent progress in transformer-based language models (e.g., BERT) has significantly improved the performance of NLU tasks with the advantage of generating contextualized word embeddings. We developed DeBERTa based word embeddings, which works better with smaller dataset and pays more attention to surrounding context via disentangled attention mechanisms. We trained everything from scratch (including tokenizer) using Transformers, and the concatenated last attention layer embeddings resulted in the best word embeddings for our case.

Brand Perception Score Stabilization and Calibration

The variability of word embeddings has been widely studied (Borah, 2021). The causes range from the underlying stochastic nature of deep learning models (e.g., random initialization of word embeddings, embedding training which leads to local optimum for global optimization criteria) to the quantity and quality changes of data corpus across time.

With Brandometer, we need to reduce the variability in embedding distances to generate stable time series tracking. Stable embedding distances helped preserve the inherent patterns and structures present in the time series data, and hence it contributes to better predictability of the tracking process. Additionally, it made the tracking process more robust to noisy fluctuations. We studied the influential factors and took the following steps to reduce:

  1. Score averaging over repetitive training with bootstrap sampling
  2. Rank-based perception score

Score averaging over repetitive training with upsampling

For each month’s data, we trained N models with the same hyper-parameters, and took the average of N perception scores as the final score for each concept. Meanwhile, we did upsampling to make sure that each model iterated on an equal number of data points across months.

We defined variability as:

Eq.2

where

CosSim(w) refers to the cosine similarity based perception score defined in Eq. 1, A refers to the algorithm, M refers to the time window (i.e. month), V refers to the vocabulary and |V| is the vocabulary size, and n refers to the number of repetitively trained models.

As N approaches 30, the score variability values converge and settle within a narrow interval. Hence, we picked N = 30 for all.

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