Agent Skillsvudovn/ag-kit › mobile-games

mobile-games

GitHub

提供移动端游戏开发的原则与优化指南,涵盖触屏交互、性能调优(电池/发热)、App Store规范及变现模式。

.agents/skills/game-development/mobile-games/SKILL.md vudovn/ag-kit

Trigger Scenarios

移动端游戏开发咨询 移动设备性能优化 App Store上架要求

Install

npx skills add vudovn/ag-kit --skill mobile-games -g -y
More Options

Non-standard path

npx skills add https://github.com/vudovn/ag-kit/tree/main/.agents/skills/game-development/mobile-games -g -y

Use without installing

npx skills use vudovn/ag-kit@mobile-games

指定 Agent (Claude Code)

npx skills add vudovn/ag-kit --skill mobile-games -a claude-code -g -y

安装 repo 全部 skill

npx skills add vudovn/ag-kit --all -g -y

预览 repo 内 skill

npx skills add vudovn/ag-kit --list

SKILL.md

Frontmatter
{
    "name": "mobile-games",
    "description": "Mobile game development principles. Touch input, battery, performance, app stores.",
    "allowed-tools": "Read, Write, Edit, Glob, Grep"
}

Mobile Game Development

Platform constraints and optimization principles.


1. Platform Considerations

Key Constraints

Constraint Strategy
Touch input Large hit areas, gestures
Battery Limit CPU/GPU usage
Thermal Throttle when hot
Screen size Responsive UI
Interruptions Pause on background

2. Touch Input Principles

Touch vs Controller

Touch Desktop/Console
Imprecise Precise
Occludes screen No occlusion
Limited buttons Many buttons
Gestures available Buttons/sticks

Best Practices

  • Minimum touch target: 44x44 points
  • Visual feedback on touch
  • Avoid precise timing requirements
  • Support both portrait and landscape

3. Performance Targets

Thermal Management

Action Trigger
Reduce quality Device warm
Limit FPS Device hot
Pause effects Critical temp

Battery Optimization

  • 30 FPS often sufficient
  • Sleep when paused
  • Minimize GPS/network
  • Dark mode saves OLED battery

4. App Store Requirements

iOS (App Store)

Requirement Note
Privacy labels Required
Account deletion If account creation exists
Screenshots For all device sizes

Android (Google Play)

Requirement Note
Target API Current year's SDK
64-bit Required
App bundles Recommended

5. Monetization Models

Model Best For
Premium Quality games, loyal audience
Free + IAP Casual, progression-based
Ads Hyper-casual, high volume
Subscription Content updates, multiplayer

6. Anti-Patterns

❌ Don't ✅ Do
Desktop controls on mobile Design for touch
Ignore battery drain Monitor thermals
Force landscape Support player preference
Always-on network Cache and sync

Remember: Mobile is the most constrained platform. Respect battery and attention.

Version History

  • 211561c Current 2026-08-20 11:38

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Metadata

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Version
211561c
Hash
43db8fb5
Indexed
2026-08-20 11:38

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