Agent Skillslocalgpt-app/localgpt › medieval-village

medieval-village

GitHub

展示参数化图元构建的中世纪村庄场景,涵盖PBR材质、光照、空间音频及动画行为,提供加载与自定义指南。

crates/gen/templates/medieval-village/SKILL.md localgpt-app/localgpt

Trigger Scenarios

需要快速预览或测试3D场景渲染效果 学习或参考Gen引擎中的音频、光照和动画集成方式

Install

npx skills add localgpt-app/localgpt --skill medieval-village -g -y
More Options

Non-standard path

npx skills add https://github.com/localgpt-app/localgpt/tree/main/crates/gen/templates/medieval-village -g -y

Use without installing

npx skills use localgpt-app/localgpt@medieval-village

指定 Agent (Claude Code)

npx skills add localgpt-app/localgpt --skill medieval-village -a claude-code -g -y

安装 repo 全部 skill

npx skills add localgpt-app/localgpt --all -g -y

预览 repo 内 skill

npx skills add localgpt-app/localgpt --list

SKILL.md

Frontmatter
{
    "name": "medieval-village",
    "useWhen": [
        {
            "contains": "medieval"
        },
        {
            "contains": "village"
        },
        {
            "contains": "fantasy"
        }
    ],
    "metadata": {
        "type": "world",
        "genre": "medieval",
        "features": [
            "parametric shapes",
            "PBR materials",
            "point lights",
            "directional light",
            "ambient audio (forest + wind)",
            "spatial audio (fire emitters)",
            "bob behaviors",
            "pulse behaviors",
            "spin behaviors",
            "avatar (first person)",
            "guided tour"
        ],
        "difficulty": "starter",
        "entity_count": 38
    },
    "description": "A rustic medieval village with town square, timber-frame houses, market stalls, church, and surrounding forest",
    "user-invocable": true
}

Medieval Village

A rustic medieval village built entirely from parametric primitives. The scene demonstrates a range of Gen features: shapes, PBR materials, lighting, ambient and spatial audio, behaviors, avatar configuration, and a guided tour.

Scene Layout

  • Town square at origin with a central stone well
  • Timber-frame houses (4) arranged around the square
  • Market stalls (3) with colored awnings along the east side
  • Church with a tall steeple to the north
  • Fenced perimeter with wooden posts and crossbars
  • Trees scattered outside the fence with gentle bob animation
  • Torches with fire audio emitters and pulse glow
  • Ground plane representing a dirt village floor

Audio

  • Ambient forest soundscape with bird calls and light wind
  • Spatial fire crackle on the two torch emitters
  • Spatial hum on the church bell

Behaviors

  • Market awning flags bob gently in the breeze
  • Torch flames pulse (scale breathing)
  • Weathervane on the church spins slowly

How to Load

gen_load_world({ "path": "medieval-village" })

To customize, fork it first:

gen_fork_world({ "source": "medieval-village", "new_name": "my-village" })

Then modify entities, add NPCs, doors, or teleporters as needed.

Version History

  • ec17e10 Current 2026-08-16 15:41

Same Skill Collection

crates/gen/templates/dungeon-crawler/SKILL.md
crates/gen/templates/island-paradise/SKILL.md
crates/gen/templates/space-station/SKILL.md
crates/gen/templates/zen-garden/SKILL.md

Metadata

Files
0
Version
ec17e10
Hash
9dc64440
Indexed
2026-08-16 15:41

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