开发速度并不是瓶颈

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"You are wrong, Pawel. You can vibe code a successful product without any technical skills. Here's one example."

“你错了,Pawel。即便没有任何技术能力,你也可以用 vibe coding 打造一款成功的产品。这里就有一个例子。”

I liked the challenge, especially since it referenced a source. What I thought would be a short comment evolved into a series of articles.

我喜欢这个挑战,尤其是因为它引用了来源。我原本以为是条简短评论,结果演变成一系列文章。

This post is the last one (or at least I believe so at the time of writing), and I will focus on the product management side. Well, just one aspect of it.

这是本系列的最后一篇(至少在我写下这句话时,我是这么认为的),我将聚焦于产品管理这一侧。嗯,其实只是其中的一个方面。

The perception that the pace of shipping features (or building in general) is the bottleneck of product development is a misconception.

认为“功能发布(或整体构建)的速度是产品开发的瓶颈”这一看法,其实是一种误解。

Ultimately, that's what vibe coding tools offer: we can build it for you with no engineering team whatsoever. In fact, the original challenge was worded along the same lines:

归根结底,vibe coding 工具提供的正是这一点:无需任何工程团队,我们就能为你构建产品。事实上,最初的挑战也正是这样表述的:

"I'm working with people and I've seen others, who only used AI to create a valid tech business, scaling it up beyond a million dollars, before they hired any software engineer."

“我正在与一些人合作,也见过其他人,他们只用 AI 就打造出一个可行的科技业务,并在还没雇佣任何软件工程师之前就把它扩展到百万美元以上。”

Let’s unpack it, then.

那就来拆解一下。

I'm a fan of vibe coding when it comes to prototyping. It is a fabulous tool to learn whether what we ideate is desirable. The first thing about prototypes, though? They are disposable**.**

在原型阶段,我是 vibe coding 的拥趸。它是验证我们想法是否值得追求的绝佳工具。但关于原型,首要原则是什么?它们可丢弃

Even if we validate that we were right and our idea works (which happens maybe once every ten at...

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