Agent SkillsTHU-MAIC/OpenMAIC › stage-dsl

stage-dsl

GitHub

提供OpenMAIC舞台文档的结构化读写、搜索及编辑指南,涵盖场景导航、内容补丁与页面管理工具调用逻辑。

skills/agent-runtime/stage-dsl/SKILL.md THU-MAIC/OpenMAIC

Trigger Scenarios

需要读取或修改OpenMAIC舞台文档结构 不确定数据字段路径需查阅文档模型 执行patch_stage操作前确认目标路径

Install

npx skills add THU-MAIC/OpenMAIC --skill stage-dsl -g -y
More Options

Non-standard path

npx skills add https://github.com/THU-MAIC/OpenMAIC/tree/main/skills/agent-runtime/stage-dsl -g -y

Use without installing

npx skills use THU-MAIC/OpenMAIC@stage-dsl

指定 Agent (Claude Code)

npx skills add THU-MAIC/OpenMAIC --skill stage-dsl -a claude-code -g -y

安装 repo 全部 skill

npx skills add THU-MAIC/OpenMAIC --all -g -y

预览 repo 内 skill

npx skills add THU-MAIC/OpenMAIC --list

SKILL.md

Frontmatter
{
    "name": "stage-dsl",
    "title": "课堂文档结构",
    "description": "The map for reading and editing an OpenMAIC stage document with read_stage, patch_stage, and grep_stage. Load it before patching a structure you have not patched before, when patch_stage rejects an operation, or whenever the path from a stage, outline, scene, content object, or action to the field you need is uncertain. It routes to field-level references for quizzes, interactive widgets, actions, and PBL projects; the installed slide-dsl skill remains the complete slide canvas manual."
}

The stage document map

This is a map, not the field manual.

Use it to decide which subtree owns a value, which path to read, and which reference chapter to load. Then read the exact source before writing.

The document model

The durable structure is:

stage
├── outline
└── scenes[]                    ordered by scene.order, shown as pages 1..N
    ├── id                     stable scene identity
    ├── order                  1-based page position
    ├── type                   slide | quiz | interactive | pbl
    ├── content                shape selected by scene.type
    │   ├── slide.canvas
    │   ├── quiz.questions[]
    │   ├── interactive.html / widgetConfig
    │   └── pbl.projectV2
    └── actions[]              ordered playback verbs

stage is the stage's metadata. outline is the generation plan. A persisted page is a scene. Its type and content.type must agree.

The three generic tools do not replace page-list operations. Insert, delete, reorder, and retitle pages with edit_deck.

Tool vocabulary

Need Tool How
Read a scene read_stage `path:/scenes/<order
Edit scene content or actions patch_stage `target:/scenes/<order
Search visible text or source grep_stage literal search over the whole stage
List stages in folders list_folder_stages returns the explicit stageId required by every stage tool
Insert, delete, reorder, or retitle pages edit_deck page-list operations stay outside the document patcher
Plan and build a new stage conversation + create_stage + generate_scene settle the page plan in conversation, then call generate_scene once per page with an explicit brief
Set the classroom cast set_roster write the settled roster before page generation

Addressing with read_stage

Path Resolves to
"" or omitted the whole stage
/outline the persisted outline snapshot
/scenes/3 the scene whose order is 3
/scenes/scene_abc the scene with that stable id
/scenes/scene-abc the historical hyphenated scene-id form
/scenes/3/actions only scene 3's action array

Orders are 1-based. Array indices inside source JSON are 0-based.

detail:"tree" is the compact structural inventory. It reports scene id, order, type, title, element/question/project counts, and action counts. It is for finding a target, never for reconstructing a write value.

detail:"source" is the exact JSON at the selected path. A scene source is the persisted scene object, so writable pointers begin /content/... or /actions/.... Inline media bytes larger than 2 KiB are replaced in this read projection by a read-only placeholder. The stored document is unchanged.

detail:"text" is the visible-text projection. Use it to find learner-facing copy or prove that old wording no longer remains. It deliberately omits known internal PBL prompts and runtime state.

Source and text responses are character-paged after 12,000 characters. Pass the returned nextOffset back as offset until it disappears.

Writing with patch_stage

target is one scene path: /scenes/<order|sceneId>.

Every call carries a human intent and one or more ops. The ops are atomic: the server applies them to a clone, validates the resulting scene, and writes once. If op 2 fails, op 1 is not persisted.

Op Fields Meaning
set path, value replace an existing leaf or add an optional object key
remove path delete an existing object key or splice an array index
str_replace path, oldText, newText, optional replaceAll replace one exact occurrence of oldText inside the string field at path; replaceAll:true replaces every occurrence
add_element element, optional afterId or index add one complete id-less slide element
delete_element elementId delete one slide element by stable id

Set/remove/str_replace paths are JSON Pointers rooted at the scene source:

/content/canvas/elements/0/content
/content/questions/1/options/0/label
/content/widgetConfig/description
/content/projectV2/milestones/0/title
/actions/2/text

Escape / in an object key as ~1 and ~ as ~0. Array indices are canonical zero-based integers: 0, 1, 2, never 03, -1, or +1.

Every intermediate segment must exist. set may create only the final object key. remove requires the final key or array slot to exist.

For a change inside a large HTML document or long text field, prefer str_replace over rewriting the whole field with set: transcribing 27 KB of HTML to change one number is expensive, and any transcription error silently corrupts the page. Read detail:"source", pick a short unique anchor, replace it, then read back and grep_stage to verify. oldText must appear exactly once in the stored string; on multiple matches extend the anchor or set replaceAll:true. Neither oldText nor newText may contain a read-side media omission placeholder; newText may be empty to delete the anchor.

Scene metadata is not writable here. Paths must begin /content/ or /actions/; use edit_deck for page metadata and page-list changes.

Finding with grep_stage

scope:"text" searches the visible-text projection. scope:"source" searches serialized scene JSON, including field names and internal data.

Search is literal, case-insensitive, and applies NFKC to both query and source. Thus half-width AI finds full-width AI. Result start and end still slice the original, unnormalized scene string correctly.

A call returns at most 10 matches per scene and 30 overall, within its time and character budget. truncated:true always includes an opaque cursor. Repeat the same query, scope, and stage with that cursor to continue.

Read before write

For every edit:

  1. Read the target scene with detail:"source".
  2. Locate the exact field and array index in that source.
  3. Load the matching field-reference chapter below if this structure is new to you or a previous patch was rejected.
  4. Patch the smallest leaf that expresses the intent.
  5. Read the same source path again and verify the stored value.
  6. Use detail:"text" or grep_stage when the check is “no old copy remains.”

Never build a patch from tree; it intentionally omits neighbouring fields.

Never copy a <… bytes omitted: …> media placeholder into a write. Supply a new real URL/src or leave that field untouched.

Route to the field manual

What you need to write Read this first
Slide canvas, background, theme, any of the ten slide element types Read the installed slide-dsl skill at the location shown in <available_skills>. It is the complete manual and its examples already use scene-root /content/canvas/... pointers.
Quiz questions, options, answers, grading fields references/quiz.md
Interactive HTML or typed widget configuration references/widget.md
Narration, spotlight, whiteboard, video, discussion, or widget playback actions references/actions.md
PBL projectV2 roles, milestones, microtasks, packaged design, or runtime-owned fields references/pbl.md

Validation boundary

Slides use the closed slide element schema and reject unknown fields, wrong types, missing required fields, id changes, and element-type changes.

Quiz writes add a closed question/option check around the current document validator. Interactive content is closed at its content root, but historical widgetConfig objects remain intentionally tolerant below that root. PBL is closed at its content root, while the existing projectV2 validator requires its core containers and deliberately tolerates historical runtime extension fields.

That difference matters: “accepted” means the current persisted contract accepted the shape, not that every value is pedagogically sound or every renderer consumes it. The reference chapters name the hard boundary and the known semantic boundary separately.

Hard rules

  • Read source before every patch and read it again afterward.
  • Patch one leaf when one leaf is enough.
  • Use scene-root paths: /content/... and /actions/....
  • For a change inside a large HTML or long text field, use str_replace with a short unique anchor instead of rewriting the whole field.
  • Use add_element and delete_element for slide element identity changes.
  • Do not use patch_stage for page insertion, deletion, reordering, or titles.
  • Do not write media omission placeholders.
  • A rejected atomic batch changed nothing.
  • When uncertain, stop guessing and read the matching reference chapter.

Version History

  • c60198c Current 2026-08-28 15:17

Same Skill Collection

skills/agent-runtime/build-personal-skill/SKILL.md
skills/agent-runtime/curriculum-planner/SKILL.md
skills/agent-runtime/deep-interactive/SKILL.md
skills/agent-runtime/feynman-learning/SKILL.md
skills/agent-runtime/k12-core-literacy-planning/SKILL.md
skills/agent-runtime/learning-to-learn/SKILL.md
skills/agent-runtime/pptx-import/SKILL.md
skills/agent-runtime/pro-editing/SKILL.md
skills/agent-runtime/social-emotional-learning/SKILL.md
skills/agent-runtime/stage-design/SKILL.md
skills/agent-runtime/understanding-by-design/SKILL.md
skills/agent-runtime/vocational/SKILL.md
skills/openmaic/SKILL.md
skills/agent-runtime/deep-research/SKILL.md
skills/agent-runtime/lecture-style/SKILL.md
skills/agent-runtime/page-clone/SKILL.md
skills/agent-runtime/slide-craft/SKILL.md
skills/agent-runtime/slide-dsl/SKILL.md
skills/agent-runtime/spiral-curriculum/SKILL.md
skills/agent-runtime/style-clone/SKILL.md
skills/agent-runtime/teacher-style-clone/SKILL.md
skills/agent-runtime/workshop-style/SKILL.md

Metadata

Files
0
Version
c60198c
Hash
53a7d94d
Indexed
2026-08-28 15:17

Accueil - Wiki
Copyright © 2011-2026 iteam. Current version is 2.155.2. UTC+08:00, 2026-08-28 21:37
浙ICP备14020137号-1 $Carte des visiteurs$