Agent Skillsnubjs/nub › rust-build-hygiene

rust-build-hygiene

GitHub

规范 Rust 构建启动方式,严禁后台剥离导致进程孤儿化及锁资源占用。提供前台、后台追踪及子代理等正确运行策略,结合脚本优化性能与缓存,确保构建随会话结束自动清理。

.claude/skills/rust-build-hygiene/SKILL.md nubjs/nub

Trigger Scenarios

启动 cargo build/test/clippy 命令前 配置后台或长时间运行的构建任务时 处理 Rust 构建残留或锁冲突问题时

Install

npx skills add nubjs/nub --skill rust-build-hygiene -g -y
More Options

Non-standard path

npx skills add https://github.com/nubjs/nub/tree/main/.claude/skills/rust-build-hygiene -g -y

Use without installing

npx skills use nubjs/nub@rust-build-hygiene

指定 Agent (Claude Code)

npx skills add nubjs/nub --skill rust-build-hygiene -a claude-code -g -y

安装 repo 全部 skill

npx skills add nubjs/nub --all -g -y

预览 repo 内 skill

npx skills add nubjs/nub --list

SKILL.md

Frontmatter
{
    "name": "rust-build-hygiene",
    "metadata": {
        "internal": true
    },
    "description": "Best practices for spinning up nub Rust builds so they are PERFORMANT and CLEAN THEMSELVES UP — the prevention side of the recurring orphaned-build problem on the maintainer's dev host. Invoke (via the Skill tool) before launching any `cargo build`\/`test`\/`clippy` you might background or leave running, when setting up a build in a sub-agent, or when deciding how to wait on a long build. Encodes the ONE rule that stops the bleeding — never DETACH a build (setsid\/nohup\/`& disown` reparent it to PID 1, it outlives its launcher, holds the target-dir lock for 30+ min, and `TaskStop` does NOT reap it) — plus how to background correctly (harness-tracked), how to wait on a long build (a sub-agent that owns the wait, never a detached shell), one-target-per- concurrent-build, the fast profile + QoS clamp, and cleanup-on-done. For clearing residue that already accumulated, see `cpu-reduction`; for the target- dir sharing\/isolation decision, see `rust-build`; for the worktree loop, `dev-loop`."
}

rust-build-hygiene — launch builds that die with you and clean up after themselves

Orphaned Rust builds outlive their launcher, hold target-dir locks (stalling other builds 30+ min), burn cores, and leave tens of GB of stale target/ behind. Every instance traces to the same root cause: a build launched in a way that survives the process that started it. (cpu-reduction is the mop; this is "don't spill.")

The one rule: NEVER detach a build

A detached build reparents to PID 1 the moment its launcher exits, so it outlives the agent/session/turn, keeps holding the cargo target-dir lock, and TaskStop does NOT reap it (TaskStop kills the agent, not its background bash jobs). This is the most common orphan and the usual cause of Blocking waiting for file lock on artifact directory on the next build.

# BANNED — these orphan to PID 1 and survive TaskStop:
setsid cargo build ... &
nohup cargo build ... &
cargo build ... & disown

How to run a build correctly, by situation

Situation Do this Why
Quick interactive build/test (< a few min) Foreground Bash call (through scripts/rust-build.sh) Dies with the turn; the harness caps foreground at ~10 min
A build you want to keep working alongside Bash with run_in_background: true Harness-TRACKED — reaped when the session ends, shows in the background-jobs list; NOT detached
A long build you will REST on until it finishes Dispatch a sub-agent that runs the build in ITS OWN foreground and returns the result The sub-agent's liveness is what the harness tracks. Never rest on a bare background shell
A long build in CI / on a VM scripts/ci-watch.ts (the ci-watch skill) or a sub-agent owning the watch Own the wait in a tracked process, never a detached poll loop

Never fake-wait on a build with a detached shell + a sleep/poll loop.

Performance — reuse the cache, clamp the QoS, cap the jobs

  • Build through scripts/rust-build.sh (drop-in for cargo). It picks the right target dir (shared by default, auto-isolates when a worktree diverges a depended-on crate) and applies a darwin QoS clamp (taskpolicy -c utility) plus a job cap on big hosts (CARGO_BUILD_JOBS = ncpu-4). make qos-global additionally clamps every rustc on the host to utility QoS.
  • Use the fast profile to iterate (--profile fasttarget/fast/nub, ~5s incremental), never release (its lto=thin + codegen-units=1 re-LTOs the whole binary every change).
  • One target dir per CONCURRENTLY-building tree. Two builds on one target dir serialize on cargo's lock — that IS the contention. A serial multi-phase epic reuses ONE dedicated warm target across its phases; never point two concurrent builds at it. See rust-build.
  • sccache does nothing here (measured 0% cross-worktree hit — it keys on the rustc command line, which embeds the absolute target path). A stable per-tree target dir is the whole answer.

Self-cleaning

  • A worktree owns its target. git worktree remove <path> --force drops the worktree; rm -rf <path>-target drops its private target dir. Do both when the work lands. The shared ~/.cache/nub/shared-target is intentionally left for the next worktree.
  • A sub-agent that built in an isolated target cleans it up on completion — unless a serial chain will reuse it (then hand the warm target forward explicitly). Say which in the dispatch prompt.
  • Prune stale worktrees periodically. git worktree list → remove dead ones → git worktree prune. The worktree skill owns the lifecycle; cpu-reduction §2b has the disk-pressure sweep.
  • Never cp -r the repo to isolate a build — the tree carries multi-GB target//.repos// node_modules. Use git worktree add or git clone --depth 1 file://$PWD + a private CARGO_TARGET_DIR.

If it already orphaned

cpu-reduction §2: ps ... | grep -Ei 'rustc|cargo|lld', find the detached build holding the lock, pkill -f '<target-dir>' (artifacts persist = still warm), hand the contention-free target to ONE fresh foreground build.

Version History

  • 46280a5 Current 2026-08-03 01:43
  • f966b97 2026-07-31 00:05

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