Fable 指南:寻找你的未知

Working with Claude Fable 5 keeps re-teaching me an old lesson: the map is not the territory.
与 Claude Fable 5 合作不断重新给我上了一课:地图不等于疆域。
The map, a representation of the work to be done, is my prompts and skills and context, it’s what I give Claude. The territory is where the work needs to happen, the codebase, the real world, its actual constraints.
地图,即待完成工作的表征,是我的提示词、技能和上下文,也就是我给 Claude 的内容。而领域则是工作需要发生的地方,即代码库、现实世界及其实际约束。
The difference between the map and the territory is what I call unknowns. When Claude runs into an unknown, it needs to make a decision based on its best guess of what I want. The more work being done, the more unknowns Claude might run into
地图与疆域之间的差异就是我所说的未知领域。当 Claude 遇到未知情况时,它需要根据对我意图的最佳猜测来做出决定。进行的工作越多,Claude 可能遇到的未知情况就越多
Fable is the first model where I find the quality of the work is bottlenecked by my ability to clarify its unknowns.
Fable 是我遇到的第一个模型,在这个模型中,工作成果的质量瓶颈在于我澄清其未知因素的能力。
Importantly, just planning ahead isn’t always enough. You can find unknowns deep in implementation, or your unknowns may point you to the fact that you should actually be solving the problem in a different way altogether.
重要的是,仅仅提前规划并不总是足够的。你可能会在实现深处发现未知点,或者你的未知点可能会指引你认识到,实际上应该用完全不同的方式来解决这个问题。
I’ve found that working with Fable is an iterative process of discovering my unknowns before, during, and after implementation.
我发现,与 Fable 合作是一个迭代的过程,在实现之前、期间和之后发现我的未知点。
I've made some example artifacts for finding unknowns here, but be sure to come back to build the intuition for when to use them.
我制作了一些用于发现未知的示例产物,但请务必回来培养何时使用它们的直觉。
Knowing your unknowns
了解你的未知
What are your unknowns? When I come to Claude with a problem I tend to break it down in 4 ways:
你的未知是什么?当我带着问题去找 Claude 时,我通常会从 4 个方面进行拆解:
- Known Knowns: This is essentially what is in my prompt. What do I tell the agent that I want?
- 已知的已知: 这基本上就是我在提示词中写的内容。我要告诉智能体我想要什么?
- Known Unknowns: What haven't I figured out yet, but I’m aware that I haven’t?
- 已知的未知: 我还有什么没弄明白,但我意识到自己还没弄明白的?
- Unknown Knowns: What's so obvious I’d never write it down, but would recognize it if I saw it...