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公司:figma

Figma是一个矢量图形编辑器和原型设计工具,主要基于网页进行工作,通过macOS或Windows的桌面应用程序可激活离线编辑功能。适用于Android和iOS的配套程序称为Figma Mirror,可以在移动设备上查看Figma原型。Figma的功能集着重于用户界面设计及用户体验设计,并强调即时协作。

The anatomy of a component sprint

The Washington Post’s inclusive process for creating new design system components bridges the gap between design and development.

How Figma’s databases team lived to tell the scale

Our nine month journey to horizontally shard Figma’s Postgres stack, and the key to unlocking (nearly) infinite scalability.

How we built a custom permissions DSL at Figma

When our permissions system broke at the seams, everything came to a halt. This is the story of how we fixed it.

Improving performance with incremental frame loading

Large prototypes took minutes to load, and users took notice. Here’s how we overhauled our prototype player to improve load time and stability.

Shishir Mehrotra’s 10 rules for leading great team meetings

Shishir Mehrotra shares tips for harnessing the power of the braintrust, asking the right questions, and landing a moonshot.

Creating coherence: How Spotify’s design system goes beyond platforms

Design Manager Juli Sombat sheds light on how a need for more cohesion led Spotify’s design systems team to approach components in a new way.

How to build ground-breaking products: A manager's guide

The best teams understand what they’re producing, why they’re doing it, and how they can get it done—here's how manager's can make it happen.

The growing pains of database architecture

How the Figma infrastructure team reduced potential instability by scaling to multiple databases.

Behind the scenes: international keyboard shortcuts

Software Engineer Dorothy Chen explains the technical challenges and opportunities in making Figma keyboard shortcuts more accessible for everyone.

How we use data

Data is a vital component in how we improve Figma day by day. Learn more about what kind of data we use and how we use it.

How Figma put the bounce in spring animations

The physics behind spring animations.

How Figma’s multiplayer technology works

A peek into the homegrown solution we built as the first design tool with live collaborative editing.

Realtime Editing of Ordered Sequences

One of the problems we had to solve when we added multiplayer editing to Figma was supporting simultaneous editing of ordered sequences of objects.

Behind the feature: the hidden challenges of autosave

The technical challenges of updating our autosave system.

Inside Figma: a case study on strict null checks

A look at how we identify and address bugs.

How Mozilla’s Rust dramatically improved our server-side performance

How Mozilla’s new language dramatically improved our server-side performance.

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