HappyLeLeBoss 2021-09-11 08:50:40
java井字棋
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class 下棋 extends JFrame {
 int x = 0, y = 0;
 int a = 0;
 int x1 = 0, y1 = 0, x2 = 0, y2 = 0, x3 = 0, y3 = 0, x4 = 0, y4 = 0;;
 boolean fa = true, huatu = true, yin = false;
 int a1 = 0, a2 = 0, a3 = 0, a4 = 0, a5 = 0, a6 = 0, a7 = 0, a8 = 0, a9 = 0;
 int s[] = new int[10], jj[] = new int[10];
 JButton congxin, huanse;
 JLabel jl;
 public 下棋() {
  Container c = getContentPane();
  c.setLayout(new FlowLayout());
  congxin = new JButton("重新开始红队先下");
  c.add(congxin);
  huanse = new JButton("重新开始蓝队先下");
  c.add(huanse);
  jl = new JLabel();
  c.add(jl, BorderLayout.SOUTH);
  addMouseListener(new MouseAdapter() {
   public void mousePressed(MouseEvent event) {
    if (event.isAltDown()) {
     repaint();
    }
    x = event.getPoint().x;
    y = event.getPoint().y;
    int a = mm(x, y);
    if (yin) {
     jl.setForeground(Color.RED);
     jl
       .setText("                            游戏已结束,请重新开始                                      ");
    }
    else {
     if (s[a] == 1) {
      jl.setForeground(Color.RED);
      jl.setText("   此位置有棋子,请另选位置重新下棋    ");
     } else {
      fa = false;
      if (a == 1)
       a1 = 1;
      if (a == 2)
       a2 = 1;
      if (a == 3)
       a3 = 1;
      if (a == 4)
       a4 = 1;
      if (a == 5)
       a5 = 1;
      if (a == 6)
       a6 = 1;
      if (a == 7)
       a7 = 1;
      if (a == 8)
       a8 = 1;
      if (a == 9)
       a9 = 1;
      jl.setText("");
      repaint();
     }
    }
    s[a] = 1;
   }
  });
  congxin.addActionListener(new ActionListener() {
   public void actionPerformed(ActionEvent arg0) {
    for (int i = 0; i < s.length; i++) {
     s[i] = 0;
     jj[i] = 0;
    }
    fa = true;
    repaint();
    yin = false;
    huatu = true;
    jl.setForeground(Color.black);
    jl.setText("                                        红队先下                                         ");
   }
  });
  huanse.addActionListener(new ActionListener() {
   public void actionPerformed(ActionEvent arg0) {
    for (int i = 0; i < s.length; i++) {
     s[i] = 0;
     jj[i] = 0;
    }
    fa = true;
    repaint();
    yin = false;
    huatu = false;
    jl.setForeground(Color.black);
    jl
      .setText("                                        蓝队先下                                         ");
   }
  });
  setSize(500, 500);
  setVisible(true);
 }
 public void paint(Graphics g) {
  if (fa) {
   super.paint(g);
   int x = 100, y = 100, c = 300, k = 300;
   for (int i = 0; i < 300; i += 100)
    g.drawRect(x, y + i, c, k - i);
   for (int i = 0; i < 300; i += 100)
    g.drawRect(x + i, y, c - i, k);
  } else {
   jl.setForeground(Color.black);
   if (huatu) {
    g.setColor(Color.red);
    if (a1 == 1) {
     g.drawLine(120, 120, 180, 180);
     g.drawLine(180, 120, 120, 180);
     a1 = 0;
     jj[1] = 1;
    }
    if (a2 == 1) {
     g.drawLine(220, 120, 280, 180);
     g.drawLine(280, 120, 220, 180);
     a2 = 0;
     jj[2] = 1;
    }
    if (a3 == 1) {
     g.drawLine(320, 120, 380, 180);
     g.drawLine(380, 120, 320, 180);
     a3 = 0;
     jj[3] = 1;
    }
    if (a4 == 1) {
     g.drawLine(120, 220, 180, 280);
     g.drawLine(180, 220, 120, 280);
     a4 = 0;
     jj[4] = 1;
    }
    if (a5 == 1) {
     g.drawLine(220, 220, 280, 280);
     g.drawLine(280, 220, 220, 280);
     a5 = 0;
     jj[5] = 1;
    }
    if (a6 == 1) {
     g.drawLine(320, 220, 380, 280);
     g.drawLine(380, 220, 320, 280);
     a6 = 0;
     jj[6] = 1;
    }
    if (a7 == 1) {
     g.drawLine(120, 320, 180, 380);
     g.drawLine(180, 320, 120, 380);
     a7 = 0;
     jj[7] = 1;
    }
    if (a8 == 1) {
     g.drawLine(220, 320, 280, 380);
     g.drawLine(280, 320, 220, 380);
     a8 = 0;
     jj[8] = 1;
    }
    if (a9 == 1) {
     g.drawLine(320, 320, 380, 380);
     g.drawLine(380, 320, 320, 380);
     a9 = 0;
     jj[9] = 1;
    }
    huatu = false;
    jl
      .setText("                                      蓝队下棋                                   ");
   } else {
    g.setColor(Color.blue);
    if (a1 == 1) {
     g.drawOval(125, 125, 50, 50);
     a1 = 0;
     jj[1] = 2;
    }
    if (a2 == 1) {
     g.drawOval(225, 125, 50, 50);
     a2 = 0;
     jj[2] = 2;
    }
    if (a3 == 1) {
     g.drawOval(325, 125, 50, 50);
     a3 = 0;
     jj[3] = 2;
    }
    if (a4 == 1) {
     g.drawOval(125, 225, 50, 50);
     a4 = 0;
     jj[4] = 2;
    }
    if (a5 == 1) {
     g.drawOval(225, 225, 50, 50);
     a5 = 0;
     jj[5] = 2;
    }
    if (a6 == 1) {
     g.drawOval(325, 225, 50, 50);
     a6 = 0;
     jj[6] = 2;
    }
    if (a7 == 1) {
     g.drawOval(125, 325, 50, 50);
     a7 = 0;
     jj[7] = 2;
    }
    if (a8 == 1) {
     g.drawOval(225, 325, 50, 50);
     a8 = 0;
     jj[8] = 2;
    }
    if (a9 == 1) {
     g.drawOval(325, 325, 50, 50);
     a9 = 0;
     jj[9] = 2;
    }
    huatu = true;
    jl
      .setText("                                     红队下棋                                    ");
   }
   dd();
  }
 }
 public int mm(int x, int y) {
  if (x >= 100 && x < 200 && y >= 100 && y < 200)
   a = 1;
  else if (x >= 200 && x < 300 && y >= 100 && y < 200)
   a = 2;
  else if (x >= 300 && x < 400 && y >= 100 && y < 200)
   a = 3;
  else if (x >= 100 && x < 200 && y >= 200 && y < 300)
   a = 4;
  else if (x >= 200 && x < 300 && y >= 200 && y < 300)
   a = 5;
  else if (x >= 300 && x < 400 && y >= 200 && y < 300)
   a = 6;
  else if (x >= 100 && x < 200 && y >= 300 && y < 400)
   a = 7;
  else if (x >= 200 && x < 300 && y >= 300 && y < 400)
   a = 8;
  else if (x >= 300 && x < 400 && y >= 300 && y < 400)
   a = 9;
  else
   a = 0;
  return a;
 }
 public void dd() {
  if (jj[1] == 1 && jj[2] == 1 && jj[3] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获胜,连接线1,2,3                           ");
   yin = true;
  }
  if (jj[4] == 1 && jj[5] == 1 && jj[6] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获胜,连接线4,5,6                            ");
   yin = true;
  }
  if (jj[7] == 1 && jj[8] == 1 && jj[9] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获胜,连接线7,8,9                            ");
   yin = true;
  }
  if (jj[1] == 1 && jj[5] == 1 && jj[9] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获获胜,连接线1,5,9                            ");
   yin = true;
  }
  if (jj[3] == 1 && jj[5] == 1 && jj[7] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获胜,连接线3,5,7                              ");
   yin = true;
  }
  if (jj[1] == 1 && jj[4] == 1 && jj[7] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                          红方获胜,连接线1,4,7                              ");
   yin = true;
  }
  if (jj[2] == 1 && jj[5] == 1 && jj[8] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                         红方获胜,连接线2,5,8                                ");
   yin = true;
  }
  if (jj[3] == 1 && jj[6] == 1 && jj[9] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                         红方获胜,连接线3,6,9                                ");
   yin = true;
  }
  if (jj[1] == 2 && jj[2] == 2 && jj[3] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                蓝方获胜,连接线1,2,3                                ");
   yin = true;
  }
  if (jj[4] == 2 && jj[5] == 2 && jj[6] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                蓝方获胜,连接线4,5,6                                ");
   yin = true;
  }
  if (jj[7] == 2 && jj[8] == 2 && jj[9] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 蓝方获胜,连接线7,8,9                                ");
   yin = true;
  }
  if (jj[1] == 2 && jj[5] == 2 && jj[9] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 蓝方获胜,连接线1,5,9                                ");
   yin = true;
  }
  if (jj[3] == 2 && jj[5] == 2 && jj[7] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 蓝方获胜,连接线3,5,7                                ");
   yin = true;
  }
  if (jj[1] == 2 && jj[4] == 2 && jj[7] == 2) {
   jl.setForeground(Color.RED);
   jl.setText("蓝方获胜,连接线1,4,7                                ");
   yin = true;
  }
  if (jj[2] == 2 && jj[5] == 2 && jj[8] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 蓝方获胜,连接线2,5,8                                ");
   yin = true;
  }
  if (jj[3] == 2 && jj[6] == 2 && jj[9] == 2) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 蓝方获胜,连接线3,6,9                                  ");
   yin = true;
  }
  if (s[1] == 1 && s[2] == 1 && s[3] == 1 && s[4] == 1 && s[5] == 1
    && s[6] == 1 && s[7] == 1 && s[8] == 1 && s[9] == 1) {
   jl.setForeground(Color.RED);
   jl
     .setText("                                 双方都没获胜,游戏结束                                    ");
   yin = true;
  }
  System.out.println(jj[2]);
 }
 public static void main(String[] args) {
  下棋 s = new 下棋();
  s.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
 }
}
                

