Agent Skills › Jeffallan/claude-skills › websocket-engineer

websocket-engineer

GitHub

用于构建基于WebSocket或Socket.IO的实时通信系统,涵盖双向消息、Redis水平扩展、存在追踪及房间管理。提供从需求分析、架构设计到本地验证、横向扩展和监控的完整工作流,并附带协议、安全等参考指南及代码示例。

skills/websocket-engineer/SKILL.md Jeffallan/claude-skills

触发场景

构建实时通信系统 实现WebSocket双向消息传输 配置Redis进行水平扩展 开发房间管理和存在追踪功能

安装

npx skills add Jeffallan/claude-skills --skill websocket-engineer -g -y
更多选项

不安装直接使用

npx skills use Jeffallan/claude-skills@websocket-engineer

指定 Agent (Claude Code)

npx skills add Jeffallan/claude-skills --skill websocket-engineer -a claude-code -g -y

安装 repo 全部 skill

npx skills add Jeffallan/claude-skills --all -g -y

预览 repo 内 skill

npx skills add Jeffallan/claude-skills --list

SKILL.md

Frontmatter
{
    "name": "websocket-engineer",
    "license": "MIT",
    "metadata": {
        "role": "specialist",
        "scope": "implementation",
        "author": "https:\/\/github.com\/Jeffallan",
        "domain": "api-architecture",
        "company": "https:\/\/synergetic.solutions",
        "version": "1.1.1",
        "triggers": "WebSocket, Socket.IO, real-time communication, bidirectional messaging, pub\/sub, server push, live updates, chat systems, presence tracking",
        "output-format": "code",
        "related-skills": "fastapi-expert, nestjs-expert, devops-engineer, monitoring-expert, security-reviewer"
    },
    "description": "Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management."
}

WebSocket Engineer

Core Workflow

  1. Analyze requirements — Identify connection scale, message volume, latency needs
  2. Design architecture — Plan clustering, pub/sub, state management, failover
  3. Implement — Build WebSocket server with authentication, rooms, events
  4. Validate locally — Test connection handling, auth, and room behavior before scaling (e.g., npx wscat -c ws://localhost:3000); confirm auth rejection on missing/invalid tokens, room join/leave events, and message delivery
  5. Scale — Verify Redis connection and pub/sub round-trip before enabling the adapter; configure sticky sessions and confirm with test connections across multiple instances; set up load balancing
  6. Monitor — Track connections, latency, throughput, error rates; add alerts for connection-count spikes and error-rate thresholds

Reference Guide

Load detailed guidance based on context:

Topic Reference Load When
Protocol references/protocol.md WebSocket handshake, frames, ping/pong, close codes
Scaling references/scaling.md Horizontal scaling, Redis pub/sub, sticky sessions
Patterns references/patterns.md Rooms, namespaces, broadcasting, acknowledgments
Security references/security.md Authentication, authorization, rate limiting, CORS
Alternatives references/alternatives.md SSE, long polling, when to choose WebSockets

Code Examples

Server Setup (Socket.IO with Auth and Room Management)

import { createServer } from "http";
import { Server } from "socket.io";
import { createAdapter } from "@socket.io/redis-adapter";
import { createClient } from "redis";
import jwt from "jsonwebtoken";

const httpServer = createServer();
const io = new Server(httpServer, {
  cors: { origin: process.env.ALLOWED_ORIGIN, credentials: true },
  pingTimeout: 20000,
  pingInterval: 25000,
});

// Authentication middleware — runs before connection is established
io.use((socket, next) => {
  const token = socket.handshake.auth.token;
  if (!token) return next(new Error("Authentication required"));
  try {
    socket.data.user = jwt.verify(token, process.env.JWT_SECRET);
    next();
  } catch {
    next(new Error("Invalid token"));
  }
});

// Redis adapter for horizontal scaling
const pubClient = createClient({ url: process.env.REDIS_URL });
const subClient = pubClient.duplicate();
await Promise.all([pubClient.connect(), subClient.connect()]);
io.adapter(createAdapter(pubClient, subClient));

io.on("connection", (socket) => {
  const { userId } = socket.data.user;
  console.log(`connected: ${userId} (${socket.id})`);

  // Presence: mark user online
  pubClient.hSet("presence", userId, socket.id);

  socket.on("join-room", (roomId) => {
    socket.join(roomId);
    socket.to(roomId).emit("user-joined", { userId });
  });

  socket.on("message", ({ roomId, text }) => {
    io.to(roomId).emit("message", { userId, text, ts: Date.now() });
  });

  socket.on("disconnect", () => {
    pubClient.hDel("presence", userId);
    console.log(`disconnected: ${userId}`);
  });
});

httpServer.listen(3000);

Client-Side Reconnection with Exponential Backoff

import { io } from "socket.io-client";

const socket = io("wss://api.example.com", {
  auth: { token: getAuthToken() },
  reconnection: true,
  reconnectionAttempts: 10,
  reconnectionDelay: 1000,       // initial delay (ms)
  reconnectionDelayMax: 30000,   // cap at 30 s
  randomizationFactor: 0.5,      // jitter to avoid thundering herd
});

// Queue messages while disconnected
let messageQueue = [];

socket.on("connect", () => {
  console.log("connected:", socket.id);
  // Flush queued messages
  messageQueue.forEach((msg) => socket.emit("message", msg));
  messageQueue = [];
});

socket.on("disconnect", (reason) => {
  console.warn("disconnected:", reason);
  if (reason === "io server disconnect") socket.connect(); // manual reconnect
});

socket.on("connect_error", (err) => {
  console.error("connection error:", err.message);
});

function sendMessage(roomId, text) {
  const msg = { roomId, text };
  if (socket.connected) {
    socket.emit("message", msg);
  } else {
    messageQueue.push(msg); // buffer until reconnected
  }
}

Constraints

MUST DO

  • Use sticky sessions for load balancing (WebSocket connections are stateful — requests must route to the same server instance)
  • Implement heartbeat/ping-pong to detect dead connections (TCP keepalive alone is insufficient)
  • Use rooms/namespaces for message scoping rather than filtering in application logic
  • Queue messages during disconnection windows to avoid silent data loss
  • Plan connection limits per instance before scaling horizontally

MUST NOT DO

  • Store large state in memory without a clustering strategy (use Redis or an external store)
  • Mix WebSocket and HTTP on the same port without explicit upgrade handling
  • Forget to handle connection cleanup (presence records, room membership, in-flight timers)
  • Skip load testing before production — connection-count spikes behave differently from HTTP traffic spikes

Output Templates

When implementing WebSocket features, provide:

  1. Server setup (Socket.IO/ws configuration)
  2. Event handlers (connection, message, disconnect)
  3. Client library (connection, events, reconnection)
  4. Brief explanation of scaling strategy

Knowledge Reference

Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling

Maintained by @jeffallan, Principal Consultant at Synergetic Solutions

Documentation

版本历史

  • 078a25c 当前 2026-11-03 11:21

    修正Go、WebSocket和Kubernetes示例(#268)

  • 36f3fe8 2026-10-19 18:17
  • 882ef55 2026-08-20 09:05

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元信息

文件数
0
版本
078a25c
Hash
91c6c1fa
收录时间
2026-08-20 09:05

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