Agent Skills › google/filament › filament-build-clean

filament-build-clean

GitHub

提供Filament桌面端构建与清理的标准操作流程,包括全量清理、Debug/Release编译及Ninja增量构建注意事项。

skills/filament_build_clean/SKILL.md google/filament

触发场景

需要清理Filament构建产物 编译Filament桌面端Debug或Release版本 使用Ninja进行快速迭代构建

安装

npx skills add google/filament --skill filament-build-clean -g -y
更多选项

不安装直接使用

npx skills use google/filament@filament-build-clean

指定 Agent (Claude Code)

npx skills add google/filament --skill filament-build-clean -a claude-code -g -y

安装 repo 全部 skill

npx skills add google/filament --all -g -y

预览 repo 内 skill

npx skills add google/filament --list

SKILL.md

Frontmatter
{
    "name": "filament-build-clean",
    "description": "Clean and build Filament targets for development, debugging, and production. Use this skill whenever you need to clean the workspace or compile desktop targets."
}

Filament Build & Clean Protocols

This skill defines standard procedures and command configurations for cleaning build artifacts and compiling Filament targets on desktop platforms.

1. Full Clean of All Builds

To completely reset the build environment and remove all compiled artifacts, caches, and generated files across all platforms:

./build.sh -C

2. Compiling Desktop Debug Build

For active development, local debugging, and interactive testing, compile the desktop target with debug symbols and no optimizations:

./build.sh -ip desktop debug

3. Compiling Desktop Release Build

For performance analysis, optimizations, profiling, and running local benchmarks on desktop systems, compile the release build:

./build.sh -ip desktop release

4. Incremental Builds with Ninja

For fast iteration you may invoke ninja directly against an existing build directory:

ninja -C out/cmake-debug <target>

Beware of the second build directory. Materials are not compiled by out/cmake-debug/tools/matc/matc. Every material rule in build.ninja invokes the split-build copy of the host tools at out/prebuilt-tools-release/tools/matc/matc. See build_tools_for_split_build in build.sh; note that SPLIT_BUILD_TYPE defaults to release, so this path is prebuilt-tools-release even for a debug build.

As a result, after changing anything that feeds shader generation — libs/filamat/, libs/filabridge/, shaders/, or third_party/spirv-cross/ — a plain ninja -C out/cmake-debug will rebuild and relink binaries while silently reusing stale .filamat files. This produces confusing runtime shader compilation errors in which freshly generated code is mixed with previously generated code.

Rebuild the host tools first:

ninja -C out/prebuilt-tools-release matc resgen
ninja -C out/cmake-debug <target>

./build.sh -ip desktop debug performs both steps automatically, so prefer it when in doubt.

版本历史

  • 5e56624 当前 2026-09-22 20:38

    文档化Split Build工具目录机制,说明直接Ninja构建可能复用过时.mat文件导致着色器错误的问题,并补充两步Ninja构建的规避方案。

  • d8b4a37 2026-08-20 07:30

同 Skill 集合

skills/bindings_synchronization/SKILL.md
skills/code_review/SKILL.md
skills/cpp_header_inclusion/SKILL.md
skills/cpp_static_thread_safety/SKILL.md
skills/filament_android_development/SKILL.md
skills/filament_desktop_testing/SKILL.md
skills/header_self_containment/SKILL.md
skills/preprocessor_guard_hygiene/SKILL.md
skills/verification_protocols/SKILL.md
tools/ai/agents/skills/filament_lifetime/SKILL.md
tools/ai/agents/skills/filament_math/SKILL.md

元信息

文件数
0
版本
b047b1d
Hash
e498d18d
收录时间
2026-08-20 07:30

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