Agent Skills
› gmh5225/awesome-game-security
› graphics-api-hooking
graphics-api-hooking
GitHub用于分析 Direct3D、Vulkan 等图形 API 的钩子技术、渲染管线、覆盖层及捕获测量证据,辅助识别反作弊机制与帧观测行为。
触发场景
需要分析游戏渲染管线或图形 API 调用
研究覆盖层、截图捕获或性能测量工具
安装
npx skills add gmh5225/awesome-game-security --skill graphics-api-hooking -g -y
SKILL.md
Frontmatter
{
"name": "graphics-api-hooking",
"description": "Analyze Direct3D, DXGI, OpenGL, or Vulkan rendering, overlays, presentation, capture, and measurement evidence. Use when the graphics pipeline or frame-observation boundary is central."
}
Graphics API hooking and rendering
Record the API, backend, driver, compositor, capture path, synchronization model, and tool version before interpreting rendering evidence.
Topic routing
- APIs and rendering for DirectX, OpenGL, Vulkan, hook points, swap chains, and ImGui.
- Overlays, capture, and measurement for overlay methods, shaders, screenshots, OBS, profiling, and anti-detection claims.
- Repository resources and repository map for source selection.
Use game-hacking-techniques for the broader attacker model and game-engine-resources for engine-owned rendering structures. Separate observed capture behavior from assumed anti-cheat enforcement.
版本历史
-
4a52192
当前 2026-09-22 04:11
重构为 Topic routing 结构,明确引用路径,分离观察证据与反作弊假设。
-
51e379d
2026-07-31 02:58
新增关于OBS帧捕获模式及其检测配置的描述,并补充了针对活跃路径验证及使用research-rigor技能进行归因的建议。
- c7ff340 2026-07-19 14:07
- f65b5b3 2026-07-05 12:04


