critique

GitHub

评估界面设计的可用性、视觉层级、信息架构及情感共鸣,重点检测AI生成痕迹并提供可操作的改进建议。

.agents/skills/critique/SKILL.md Southclaws/storyden

Trigger Scenarios

需要评估UI/UX设计质量 检查设计是否存在AI生成特征 审查视觉层次与信息架构

Install

npx skills add Southclaws/storyden --skill critique -g -y
More Options

Non-standard path

npx skills add https://github.com/Southclaws/storyden/tree/main/.agents/skills/critique -g -y

Use without installing

npx skills use Southclaws/storyden@critique

指定 Agent (Claude Code)

npx skills add Southclaws/storyden --skill critique -a claude-code -g -y

安装 repo 全部 skill

npx skills add Southclaws/storyden --all -g -y

预览 repo 内 skill

npx skills add Southclaws/storyden --list

SKILL.md

Frontmatter
{
    "name": "critique",
    "description": "Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.",
    "argument-hint": [
        "AREA=<value>"
    ],
    "user-invocable": true
}

MANDATORY PREPARATION

Use the frontend-design skill — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.


Conduct a holistic design critique, evaluating whether the interface actually works—not just technically, but as a designed experience. Think like a design director giving feedback.

Design Critique

Evaluate the interface across these dimensions:

1. AI Slop Detection (CRITICAL)

This is the most important check. Does this look like every other AI-generated interface from 2024-2025?

Review the design against ALL the DON'T guidelines in the frontend-design skill—they are the fingerprints of AI-generated work. Check for the AI color palette, gradient text, dark mode with glowing accents, glassmorphism, hero metric layouts, identical card grids, generic fonts, and all other tells.

The test: If you showed this to someone and said "AI made this," would they believe you immediately? If yes, that's the problem.

2. Visual Hierarchy

  • Does the eye flow to the most important element first?
  • Is there a clear primary action? Can you spot it in 2 seconds?
  • Do size, color, and position communicate importance correctly?
  • Is there visual competition between elements that should have different weights?

3. Information Architecture

  • Is the structure intuitive? Would a new user understand the organization?
  • Is related content grouped logically?
  • Are there too many choices at once? (cognitive overload)
  • Is the navigation clear and predictable?

4. Emotional Resonance

  • What emotion does this interface evoke? Is that intentional?
  • Does it match the brand personality?
  • Does it feel trustworthy, approachable, premium, playful—whatever it should feel?
  • Would the target user feel "this is for me"?

5. Discoverability & Affordance

  • Are interactive elements obviously interactive?
  • Would a user know what to do without instructions?
  • Are hover/focus states providing useful feedback?
  • Are there hidden features that should be more visible?

6. Composition & Balance

  • Does the layout feel balanced or uncomfortably weighted?
  • Is whitespace used intentionally or just leftover?
  • Is there visual rhythm in spacing and repetition?
  • Does asymmetry feel designed or accidental?

7. Typography as Communication

  • Does the type hierarchy clearly signal what to read first, second, third?
  • Is body text comfortable to read? (line length, spacing, size)
  • Do font choices reinforce the brand/tone?
  • Is there enough contrast between heading levels?

8. Color with Purpose

  • Is color used to communicate, not just decorate?
  • Does the palette feel cohesive?
  • Are accent colors drawing attention to the right things?
  • Does it work for colorblind users? (not just technically—does meaning still come through?)

9. States & Edge Cases

  • Empty states: Do they guide users toward action, or just say "nothing here"?
  • Loading states: Do they reduce perceived wait time?
  • Error states: Are they helpful and non-blaming?
  • Success states: Do they confirm and guide next steps?

10. Microcopy & Voice

  • Is the writing clear and concise?
  • Does it sound like a human (the right human for this brand)?
  • Are labels and buttons unambiguous?
  • Does error copy help users fix the problem?

Generate Critique Report

Structure your feedback as a design director would:

Anti-Patterns Verdict

Start here. Pass/fail: Does this look AI-generated? List specific tells from the skill's Anti-Patterns section. Be brutally honest.

Overall Impression

A brief gut reaction—what works, what doesn't, and the single biggest opportunity.

What's Working

Highlight 2-3 things done well. Be specific about why they work.

Priority Issues

The 3-5 most impactful design problems, ordered by importance:

For each issue:

  • What: Name the problem clearly
  • Why it matters: How this hurts users or undermines goals
  • Fix: What to do about it (be concrete)
  • Command: Which command to use (prefer: /animate, /quieter, /optimize, /adapt, /clarify, /distill, /delight, /onboard, /normalize, /audit, /harden, /polish, /extract, /bolder, /arrange, /typeset, /critique, /colorize, /overdrive — or other installed skills you're sure exist)

Minor Observations

Quick notes on smaller issues worth addressing.

Questions to Consider

Provocative questions that might unlock better solutions:

  • "What if the primary action were more prominent?"
  • "Does this need to feel this complex?"
  • "What would a confident version of this look like?"

Remember:

  • Be direct—vague feedback wastes everyone's time
  • Be specific—"the submit button" not "some elements"
  • Say what's wrong AND why it matters to users
  • Give concrete suggestions, not just "consider exploring..."
  • Prioritize ruthlessly—if everything is important, nothing is
  • Don't soften criticism—developers need honest feedback to ship great design

Version History

  • 661b102 Current 2026-08-20 16:28

Same Skill Collection

.agents/skills/adapt/SKILL.md
.agents/skills/agent-builder/SKILL.md
.agents/skills/animate/SKILL.md
.agents/skills/arrange/SKILL.md
.agents/skills/audit/SKILL.md
.agents/skills/bolder/SKILL.md
.agents/skills/clarify/SKILL.md
.agents/skills/colorize/SKILL.md
.agents/skills/delight/SKILL.md
.agents/skills/distill/SKILL.md
.agents/skills/extract/SKILL.md
.agents/skills/frontend-design/SKILL.md
.agents/skills/harden/SKILL.md
.agents/skills/normalize/SKILL.md
.agents/skills/onboard/SKILL.md
.agents/skills/optimize/SKILL.md
.agents/skills/overdrive/SKILL.md
.agents/skills/polish/SKILL.md
.agents/skills/quieter/SKILL.md
.agents/skills/react-doctor/SKILL.md
.agents/skills/teach-impeccable/SKILL.md
.agents/skills/typeset/SKILL.md
.agents/skills/agent-browser/SKILL.md
.agents/skills/impeccable/SKILL.md
.claude/skills/impeccable/SKILL.md

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