Agent Skillsrobinebers/openusage › macos-build-run-debug

macos-build-run-debug

GitHub

提供 macOS 应用构建、运行与调试的 Shell 优先工作流。通过生成项目级脚本自动化停止、编译和启动过程,支持 Xcode 和 SwiftPM,集成 lldb 调试、日志流及进程验证功能,适用于本地开发环境的高效迭代。

.agents/skills/macos-build-run-debug/SKILL.md robinebers/openusage

Trigger Scenarios

需要构建并运行 macOS 应用 诊断应用启动或运行时故障 配置自动化构建运行脚本

Install

npx skills add robinebers/openusage --skill macos-build-run-debug -g -y
More Options

Non-standard path

npx skills add https://github.com/robinebers/openusage/tree/main/.agents/skills/macos-build-run-debug -g -y

Use without installing

npx skills use robinebers/openusage@macos-build-run-debug

指定 Agent (Claude Code)

npx skills add robinebers/openusage --skill macos-build-run-debug -a claude-code -g -y

安装 repo 全部 skill

npx skills add robinebers/openusage --all -g -y

预览 repo 内 skill

npx skills add robinebers/openusage --list

SKILL.md

Frontmatter
{
    "name": "macos-build-run-debug",
    "description": "Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures."
}

Build / Run / Debug

Quick Start

Use this skill to set up one project-local script/build_and_run.sh entrypoint, then use that script as the default build/run path.

Prefer shell-first workflows:

  • ./script/build_and_run.sh as the single kill + build + run entrypoint once it exists
  • xcodebuild for Xcode workspaces or projects
  • swift build plus raw executable launch inside that script for true SwiftPM command-line tools
  • swift build plus project-local .app bundle staging and /usr/bin/open -n launch for SwiftPM AppKit/SwiftUI GUI apps
  • optional script flags for lldb, log stream, telemetry verification, or post-launch process checks

Do not assume simulators, touch interaction, or mobile-specific tooling.

If an Xcode-aware MCP surface is already available and the user explicitly wants it, use it only where it fits. Keep that usage narrow and honest: prefer it for Xcode-oriented discovery, logging, or debugging support, and do not force simulator-specific workflows onto pure macOS tasks.

Workflow

  1. Discover the project shape.

    • Check whether the workspace is already inside a git repo with git rev-parse --is-inside-work-tree.
    • If no git repo is present, run git init at the project/workspace root before building so git-backed features are available. Never run git init inside a nested subdirectory when the current workspace already belongs to a parent repo.
    • Look for .xcworkspace, .xcodeproj, and Package.swift.
    • If more than one candidate exists, explain the default choice and the ambiguity.
  2. Resolve the runnable target and process name.

    • For Xcode, list schemes and prefer the app-producing scheme unless the user names another one.
    • For SwiftPM, identify executable products when possible.
    • Split SwiftPM launch handling by product type:
      • use raw executable launch only for true command-line tools,
      • use a generated project-local .app bundle for AppKit/SwiftUI GUI apps.
    • Determine the app/process name to kill before relaunching.
  3. Create or update script/build_and_run.sh.

    • Make the script project-specific and executable.
    • It should always:
      1. stop the existing running app/process if present,
      2. build the macOS target,
      3. launch the freshly built app or executable.
    • Add optional flags for debugging/log inspection:
      • --debug to launch under lldb or attach the debugger
      • --logs to stream process logs after launch
      • --telemetry to stream unified logs filtered to the app subsystem/category
      • --verify to launch the app and confirm the process exists with pgrep -x <AppName>
    • Keep the default no-flag path simple: kill, build, run.
    • Prefer writing one script that owns this workflow instead of repeatedly asking the agent to manually run swift build, locate the artifact, then invoke an ad hoc run command.
    • For SwiftPM GUI apps, make the script build the product, create dist/<AppName>.app, copy the binary to Contents/MacOS/<AppName>, generate a minimal Contents/Info.plist with CFBundlePackageType=APPL, CFBundleExecutable, CFBundleIdentifier, CFBundleName, LSMinimumSystemVersion, and NSPrincipalClass=NSApplication, then launch with /usr/bin/open -n <bundle>.
    • For SwiftPM GUI --logs and --telemetry, launch the bundle with /usr/bin/open -n first, then stream unified logs with /usr/bin/log stream --info ....
    • Do not recommend direct SwiftPM executable launch for AppKit/SwiftUI GUI apps.
    • Use references/build-run-script.md as the canonical source for the script shape. Do not fork a second authoritative snippet in another skill or command.
    • Keep the run script outside app source. It belongs in script/build_and_run.sh, not in App/, Views/, Models/, Stores/, Services/, or Support/.
  4. Build and run through the script.

    • Default to ./script/build_and_run.sh.
    • Use ./script/build_and_run.sh --debug, --logs, --telemetry, or --verify when the user asks for debugger/log/telemetry/process verification support.
  5. Summarize failures correctly.

    • Classify the blocker as compiler, linker, signing, build settings, missing SDK/toolchain, script bug, or runtime launch.
    • Quote the smallest useful error snippet and explain what it means.
  6. Debug the right way.

    • Use the script's --logs or --telemetry mode for config, entitlement, sandbox, and action-event verification.
    • For SwiftPM GUI apps, if the app bundle launches but its window still does not come forward, check whether the entrypoint needs NSApp.setActivationPolicy(.regular) and NSApp.activate(ignoringOtherApps: true).
    • Use the script's --debug mode or direct lldb if symbolized crash debugging is needed.
    • If the user needs to instrument and verify specific window, sidebar, menu, or menu bar actions, switch to macos-telemetry.
    • Keep evidence tight and user-facing.
  7. Use Xcode-aware MCP tooling only when it helps.

    • If the user explicitly asks for XcodeBuildMCP and it is already available, prefer it over ad hoc setup.
    • Use the MCP for Xcode-aware discovery or debug/logging workflows when the available tool surface clearly matches the task.
    • Fall back to shell commands immediately when the MCP does not provide a clean macOS path.

Preferred Commands

  • Project discovery:
    • find . -name '*.xcworkspace' -o -name '*.xcodeproj' -o -name 'Package.swift'
  • Scheme discovery:
    • xcodebuild -list -workspace <workspace>
    • xcodebuild -list -project <project>
  • Build/run:
    • ./script/build_and_run.sh
    • ./script/build_and_run.sh --debug
    • ./script/build_and_run.sh --logs
    • ./script/build_and_run.sh --telemetry
    • ./script/build_and_run.sh --verify

References

  • references/build-run-script.md: canonical build_and_run.sh contract.

Guardrails

  • Prefer the narrowest command that proves or disproves the current theory.
  • Do not leave the user with a one-off manual command chain once a stable build_and_run.sh script can own the workflow.
  • Do not launch a SwiftUI/AppKit SwiftPM GUI app as a raw executable unless the user explicitly wants to diagnose that failure mode: it can produce no Dock icon, no foreground activation, and missing bundle identifier warnings. Keep raw executable launch only for true command-line tools.
  • Do not claim UI state you cannot inspect directly.
  • Do not describe mobile or simulator workflows as if they apply to macOS.
  • If build output is huge, summarize the first real blocker and point to follow-up commands.

Output Expectations

Provide:

  • the detected project type
  • the script path you configured, if applicable
  • the command you ran
  • whether build and launch succeeded
  • the top blocker if they failed
  • the smallest sensible next action

Version History

  • 70acd4f Current 2026-08-20 09:01

Same Skill Collection

.agents/skills/appkit-interop/SKILL.md
.agents/skills/build-and-run-macos-app/SKILL.md
.agents/skills/build-run-debug/SKILL.md
.agents/skills/fix-codesign-error/SKILL.md
.agents/skills/liquid-glass/SKILL.md
.agents/skills/macos-appkit-interop/SKILL.md
.agents/skills/macos-liquid-glass/SKILL.md
.agents/skills/macos-packaging-notarization/SKILL.md
.agents/skills/macos-signing-entitlements/SKILL.md
.agents/skills/macos-swiftpm/SKILL.md
.agents/skills/macos-swiftui-patterns/SKILL.md
.agents/skills/macos-telemetry/SKILL.md
.agents/skills/macos-test-triage/SKILL.md
.agents/skills/macos-view-refactor/SKILL.md
.agents/skills/macos-window-management/SKILL.md
.agents/skills/packaging-notarization/SKILL.md
.agents/skills/pricing-update/SKILL.md
.agents/skills/signing-entitlements/SKILL.md
.agents/skills/swiftpm-macos/SKILL.md
.agents/skills/swiftui-patterns/SKILL.md
.agents/skills/telemetry/SKILL.md
.agents/skills/test-macos-app/SKILL.md
.agents/skills/test-triage/SKILL.md
.agents/skills/view-refactor/SKILL.md
.agents/skills/window-management/SKILL.md

Metadata

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0
Version
70acd4f
Hash
fa1e3af5
Indexed
2026-08-20 09:01

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