micro-learning

GitHub

指导设计碎片化、移动优先的学习体验,涵盖内容切片、间隔重复及用户留存策略。

categories/education-learning/micro-learning/SKILL.md cosmicstack-labs/mercury-agent-skills

Trigger Scenarios

需要设计在线课程或培训模块时 优化移动端学习应用的用户参与度

Install

npx skills add cosmicstack-labs/mercury-agent-skills --skill micro-learning -g -y
More Options

Non-standard path

npx skills add https://github.com/cosmicstack-labs/mercury-agent-skills/tree/main/categories/education-learning/micro-learning -g -y

Use without installing

npx skills use cosmicstack-labs/mercury-agent-skills@micro-learning

指定 Agent (Claude Code)

npx skills add cosmicstack-labs/mercury-agent-skills --skill micro-learning -a claude-code -g -y

安装 repo 全部 skill

npx skills add cosmicstack-labs/mercury-agent-skills --all -g -y

预览 repo 内 skill

npx skills add cosmicstack-labs/mercury-agent-skills --list

SKILL.md

Frontmatter
{
    "name": "micro-learning",
    "metadata": {
        "tags": [
            "micro-learning",
            "education",
            "mobile-learning",
            "engagement",
            "training"
        ],
        "author": "cosmicstack-labs",
        "version": "1.0.0",
        "category": "education-learning"
    },
    "description": "Content chunking, mobile-first learning, spaced delivery, engagement patterns, and platform best practices"
}

Micro-Learning

Design bite-sized learning experiences that fit into busy schedules.

What is Micro-Learning?

Feature Traditional Micro-Learning
Duration 30-60 min 2-10 min
Format Lecture, textbook Video, quiz, interactive
Focus Multiple topics Single concept or skill
Schedule Fixed time On-demand, just-in-time
Retention Variable High (spaced, focused)

Design Principles

1. One Concept Per Module

Each micro-learning unit should teach exactly one thing:

  • One formula or rule
  • One step in a process
  • One concept or definition
  • One tool or technique

2. Structure Each Module

Hook (15s) → Why this matters
Core (2-5 min) → The concept, demonstrated
Apply (1-2 min) → Quick practice or scenario
Check (30s) → One question to confirm understanding

3. Mobile-First Design

  • Vertical video (9:16 aspect ratio)
  • Large text, high contrast
  • Touch-friendly interactions (tap, swipe)
  • Offline-capable
  • Progress sync across devices

Engagement Patterns

  • Streaks: Daily login rewards (Duolingo model)
  • Push notifications: Reminders (not spam)
  • Leaderboards: Optional, opt-in competition
  • Badges: Complete a series → earn recognition
  • Social sharing: Post achievements

Delivery Strategy

  • New module every 1-3 days
  • Spaced review: previous module content appears 1, 3, 7 days later
  • Just-in-time: deliver module right before user needs it
  • Seasonal: align with calendar events or product launches

Platform Best Practices

  • Track completion rate (target >70%)
  • Track assessment score (target >80%)
  • A/B test module length, format, and schedule
  • Survey learners after each series for improvement
  • Iterate based on where learners drop off

Version History

  • 38e2523 Current 2026-07-05 19:39

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Metadata

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Version
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Indexed
2026-07-05 19:39

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