Agent Skills › vchelaru/Gum › gum-runtime-syntax-version

gum-runtime-syntax-version

GitHub

管理Gum运行时程序集语法版本,用于控制代码生成器的兼容性。涉及版本检测、升级及API门控逻辑。

.claude/skills/gum-runtime-syntax-version/SKILL.md vchelaru/Gum

Trigger Scenarios

调整运行时语法版本号 修改AssemblyAttributes.cs文件 变更SyntaxVersionDetectionService

Install

npx skills add vchelaru/Gum --skill gum-runtime-syntax-version -g -y
More Options

Non-standard path

npx skills add https://github.com/vchelaru/Gum/tree/main/.claude/skills/gum-runtime-syntax-version -g -y

Use without installing

npx skills use vchelaru/Gum@gum-runtime-syntax-version

指定 Agent (Claude Code)

npx skills add vchelaru/Gum --skill gum-runtime-syntax-version -a claude-code -g -y

安装 repo 全部 skill

npx skills add vchelaru/Gum --all -g -y

预览 repo 内 skill

npx skills add vchelaru/Gum --list

SKILL.md

Frontmatter
{
    "name": "gum-runtime-syntax-version",
    "description": "The integer version stamped on Gum runtime assemblies via GumSyntaxVersionAttribute, used by the tool's codegen to gate emitted code. Triggers when bumping the runtime syntax version, touching AssemblyAttributes.cs in GumCommon\/MonoGameGum\/RaylibGum\/SkiaGum, or changing SyntaxVersionDetectionService."
}

Gum Runtime Syntax Version

Not the same thing as .gumx file format versioning (see gum-project-versioning). This is an assembly-level integer stamped on each runtime DLL that tells the Gum tool's codegen which conventions / namespaces / role interfaces the consumer's runtime supports.

Where it lives

  • Attribute type: GumDataTypes/GumSyntaxVersionAttribute.cs.
  • Stamped via AssemblyAttributes.cs in each runtime project:
    • GumCommon/AssemblyAttributes.cs
    • MonoGameGum/AssemblyAttributes.cs (KniGum and FnaGum csprojs glob ..\**\*.cs, so they inherit this stamp automatically)
    • Runtimes/RaylibGum/AssemblyAttributes.cs
    • Runtimes/SkiaGum/AssemblyAttributes.cs
  • Detection (tool side): Tools/Gum.ProjectServices/CodeGeneration/SyntaxVersionDetectionService.cs.
  • Public docs / version table (the version history lives here, not in this skill): docs/gum-tool/upgrading/syntax-versions.md — published at https://docs.flatredball.com/gum/gum-tool/upgrading/syntax-versions

How detection works

Reads the consumer's .csproj:

  1. If ProjectReference → finds MonoGameGum/RaylibGum/SkiaGum/KniGum/FnaGum, opens that project's AssemblyAttributes.cs, regex-parses the version.
  2. Else if PackageReference → locates the DLL in the NuGet cache, reads the attribute via MetadataLoadContext.
  3. Else manual override from .codsj's SyntaxVersion field.

GumCommon is not on the detection scan list — stamping it is for assembly-metadata consistency, not for codegen detection.

When to bump

When the runtime surface that codegen cares about changes in a way that requires the tool to emit different code (renamed/removed role interfaces, new runtime types, namespace changes). Bump all four assemblies in lock step and add a row to the version table.

Gate on a safe floor, not the exact release that added the API

A codegen check like context.ResolvedSyntaxVersion >= N doesn't need to match the version that introduced the target API — it only needs to guarantee the API exists. If an API shipped mid-cycle inside an already-stamped version (so some assemblies at that version have it and some don't), gate on the next bumped version instead. The cost is early adopters keep seeing the old code path a little longer; the alternative — gating loosely to minimize that — risks emitting code that fails to compile against older runtimes still reporting that version. See AddFindByNameAssignment in CodeGenerator.cs, which gates FindFormsControl<T> on ResolvedSyntaxVersion >= 1 even though the method shipped mid-version-0.

When NOT to bump

Pure renderable / Forms / sample changes that the codegen doesn't pattern-match against. The version is for codegen gates, not a general changelog.

Instance-Member Pattern vs Extension-Method Shims

When migrating a static extension to an instance method on GraphicalUiElement (or another GumCommon type), the instance method entirely eliminates the need for namespace-migration shims:

  • Extension methods require a using directive in scope; instance methods need nothing.
  • Two extensions with identical signatures cause CS0121 ambiguity when both namespaces are imported — instance methods sidestep this entirely (they always win over extensions).
  • No [Obsolete] spam: the old extension is deleted; call sites resolve to the instance method automatically.

This pattern is viable wherever a GumCommon seam (like IGumService.Default) can dispatch the work. Applied to AddToRoot / RemoveFromRoot at syntax version 3: the per-platform extension classes were deleted and the instance methods dispatch via IGumService.Default. See issue #3119.

Version History

  • 78a2f53 Current 2026-09-22 22:52

    新增FindFormsControl<T>代码生成支持,替换废弃方法;文档化基于最小安全版本进行门控的原则。

  • c93866f 2026-08-20 09:20

Same Skill Collection

.claude/skills/gum-cross-platform-unification/SKILL.md
.claude/skills/gum-issue-creation/SKILL.md
.claude/skills/gum-localization/SKILL.md
.claude/skills/gum-monthly-release/SKILL.md
.claude/skills/gum-runtime-binding/SKILL.md
.claude/skills/gum-tool-selection/SKILL.md
.claude/skills/refactoring-direction/SKILL.md
.claude/skills/tdd/SKILL.md

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