Agent Skillsviralcode/openwhale › human-optimized-frontend

human-optimized-frontend

GitHub

基于量化评估优化前端界面的视觉美感、动效和用户体验。仅在用户显式调用时用于全面重设前端,涵盖排版、色彩、布局及交互规范。

skills/human-optimized-frontend/SKILL.md viralcode/openwhale

Trigger Scenarios

use human-optimized-frontend redesign frontend redesign interface

Install

npx skills add viralcode/openwhale --skill human-optimized-frontend -g -y
More Options

Use without installing

npx skills use viralcode/openwhale@human-optimized-frontend

指定 Agent (Claude Code)

npx skills add viralcode/openwhale --skill human-optimized-frontend -a claude-code -g -y

安装 repo 全部 skill

npx skills add viralcode/openwhale --all -g -y

预览 repo 内 skill

npx skills add viralcode/openwhale --list

SKILL.md

Frontmatter
{
    "name": "human-optimized-frontend",
    "description": "Generates a frontend interface that is visually pleasing and experientially sound by jointly optimizing aesthetics, motion graphics, and user experience (UX) using quantified evaluation. Use only when the user explicitly invokes this skill by name to redesign a frontend. Trigger keywords: use human-optimized-frontend, redesign frontend, redesign interface."
}

Activation Criteria

Activate this skill only when the user explicitly instructs the agent to redesign a frontend and references this skill by name.

Do not activate for:

  • Conceptual discussion or critique only
  • Coding or implementation tasks
  • Inspiration, references, or visual examples
  • Partial or component-level design requests

Execution Steps

1. Context Intake

  • Consume all provided information about the interface.
  • If context is missing, assume a neutral functional product with general-purpose usage.
  • Do not assume branding, audience psychology, or business goals unless explicitly stated.

2. Direction Lock (Aesthetic + UX)

  • Select exactly one aesthetic direction.
  • Select exactly one UX interaction philosophy (e.g. clarity-first, flow-driven, exploration-led).
  • All visual, motion, and interaction decisions must reinforce both.
  • Do not mix stylistic or interaction paradigms.

3. Initial Design Generation

Typography

  • Body text baseline: 15–18px equivalent
  • Heading scale:
    • H1 = body × 2.2–2.6
    • H2 = body × 1.6–1.9
    • H3 = body × 1.3–1.5
  • Line height:
    • Body: 1.45–1.6
    • Headings: 1.15–1.3
  • Font rule:
    • Serif + sans-serif pairing OR single family with ≥ 4 weights
  • Letter spacing:
    • Headings: -1% to -3%
    • Body: 0% to +1%
  • Prohibited fonts: system defaults, Inter, Roboto, Arial.

Color & Theme

  • Palette:
    • 1 dominant
    • 1 secondary
    • 1 accent
    • 1 neutral base
  • Contrast:
    • Text ≥ 4.5:1
    • Interactive elements ≥ 3:1
  • Accent usage ≤ 10% of visible area
  • Only one saturated color allowed
  • Gradients allowed only as background fields

Layout & Composition

  • Single spacing base unit (8px or 10px)
  • Visual weight distribution:
    • Primary: 40–55%
    • Secondary: 25–35%
    • Tertiary: ≤ 20%
  • Maximum two alignment axes per view
  • Symmetry allowed only with counterbalancing contrast

Background & Depth

  • Background type:
    • Textured neutral OR
    • Low-contrast geometry OR
    • Layered planes
  • Max depth layers: 3
  • Foreground contrast must exceed background by ≥ 20%

Motion Graphics (Mandatory)

  • Required motion categories:
    • Entry motion
    • Hierarchy reinforcement
    • Interaction feedback
  • Timing: 180–420ms
  • Easing:
    • Primary: ease-out
    • Secondary: subtle cubic or linear
  • Max simultaneous moving elements per viewport: 3
  • Motion must encode hierarchy, state, or spatial relation
  • Prohibited: decorative loops, idle animations, novelty motion

UX Structure (Mandatory)

  • Define a primary user goal per view.
  • All visual and motion emphasis must support this goal.
  • Interaction rules:
    • One primary action per screen
    • Secondary actions visually subordinate
  • Navigation clarity:
    • Entry point must be obvious within 1 second
    • Next available action must be discoverable without exploration
  • Cognitive load:
    • No more than 3 competing focal points per view
  • Feedback:
    • All user actions must produce immediate visual or motion feedback
  • Error tolerance:
    • Interfaces must be forgiving; destructive actions must be visually distinguished

4. Quantitative Evaluation Loop

Score each dimension from 0–10:

Typography

  • ≥ 8: hierarchy instantly readable
  • ≤ 6: scale or spacing feels inconsistent

Color

  • ≥ 8: dominance and emphasis are unambiguous
  • ≤ 6: accents compete or contrast is weak

Layout

  • ≥ 8: eye flow resolves within 1–2 seconds
  • ≤ 6: multiple regions compete equally

Background

  • ≥ 7: depth supports hierarchy
  • ≤ 5: background distracts or feels empty

Motion

  • ≥ 8: motion improves comprehension and flow
  • ≤ 6: motion distracts or delays intent

UX

  • ≥ 8: user intent is obvious, actions feel effortless
  • ≤ 6: hesitation, ambiguity, or friction introduced

Cross-Dimensional Harmony

  • ≥ 8: visuals, motion, and UX reinforce the same hierarchy and intent
  • ≤ 6: any dimension contradicts another

Weighted Total Score

  • Typography: 20%
  • Color: 20%
  • Layout: 20%
  • Motion: 15%
  • UX: 15%
  • Background: 10%
  • Harmony: mandatory ≥ 8

5. Iteration Rules

  • Adjust lowest-scoring dimension first.
  • UX adjustments take priority if UX score < 8.
  • Never adjust more than two dimensions per iteration.
  • Maximum iterations: 5.
  • If harmony score drops, revert the last change.

6. Final Output

Produce a single declarative frontend specification including:

  • Typography system
  • Color palette with roles
  • Layout structure and visual weights
  • Background and depth treatment
  • Motion graphics definitions
  • UX flow and interaction rules

No alternatives. No explanations. No theory.

Ambiguity Handling

  • Missing context defaults to neutral functional usage.
  • Defaults must still satisfy aesthetic, motion, and UX thresholds.
  • Never infer branding, emotional tone, or audience psychology.

Constraints & Non-Goals

  • Do not generate code, assets, or mockups.
  • Do not critique existing designs unless redesign context requires it.
  • Do not reference trends, competitors, or popular products.
  • Do not provide multiple options.
  • Do not justify decisions.

Failure Behavior

If activation conditions are not met, output a minimal statement indicating the skill cannot be activated.

If after maximum iterations UX or harmony thresholds are not met, output a minimal statement indicating that a satisfactory frontend cannot be generated under the given constraints and terminate.

Version History

  • 238a4b1 Current 2026-08-20 08:21

Same Skill Collection

skills/agenticflow-skill/SKILL.md
skills/agentlens/SKILL.md
skills/apple-hig/SKILL.md
skills/artifacts-builder/SKILL.md
skills/backend-patterns/SKILL.md
skills/bird/SKILL.md
skills/bot-bowl-party/SKILL.md
skills/botpress-adk/SKILL.md
skills/clawdbot-zoho-email/SKILL.md
skills/computer-use/SKILL.md
skills/deliberate-frontend-redesign/SKILL.md
skills/downloads/SKILL.md
skills/downloads/skills-skills-theme-factory/SKILL.md
skills/fanvue/SKILL.md
skills/frontend-design/SKILL.md
skills/linux-service-triage/SKILL.md
skills/miniflux-news/SKILL.md
skills/nextjs-expert/SKILL.md
skills/niri-ipc/SKILL.md
skills/nodetool/SKILL.md
skills/pinak-frontend-guru/SKILL.md
skills/react-email-skills/SKILL.md
skills/remotion-best-practices/SKILL.md
skills/remotion-server/SKILL.md
skills/remotion-video-toolkit/SKILL.md
skills/resume-builder/SKILL.md
skills/slack/SKILL.md
skills/smtp-send/SKILL.md
skills/technews/SKILL.md
skills/telegram-reaction-prober/SKILL.md
skills/trmnl/SKILL.md
skills/ui-audit/SKILL.md
skills/ui-design-system/SKILL.md
skills/ui-skills/SKILL.md
skills/ui-ux-master/SKILL.md
skills/ux-audit/SKILL.md
skills/ux-decisions/SKILL.md
skills/ux-researcher-designer/SKILL.md
skills/vercel-react-best-practices/SKILL.md
skills/vision-sandbox/SKILL.md
skills/weather/SKILL.md
skills/web-design-guidelines/SKILL.md
skills/webapp-testing/SKILL.md
skills/winamp/SKILL.md
skills/xcodebuildmcp/SKILL.md
skills/zoho-email-integration/SKILL.md
skills/comfyui-runner/SKILL.md
skills/ui-ux-pro-max/SKILL.md

Metadata

Files
0
Version
238a4b1
Hash
4270aed6
Indexed
2026-08-20 08:21

ホーム - Wiki
Copyright © 2011-2026 iteam. Current version is 2.155.2. UTC+08:00, 2026-08-22 03:16
浙ICP备14020137号-1 $お客様$