Agent Skillsmohitagw15856/pm-claude-skills › figma-variant-matrix

figma-variant-matrix

GitHub

系统化定义Figma组件的变体、属性和状态,防止构建后遗漏。根据输入生成包含属性矩阵、状态定义、解剖结构、Token映射及构建顺序的完整方案,确保设计一致性并优化开发效率。

exports/openclaw/figma-variant-matrix/SKILL.md mohitagw15856/pm-claude-skills

Trigger Scenarios

规划组件变体 定义组件状态 设置Figma变体矩阵 确定组件所需属性

Install

npx skills add mohitagw15856/pm-claude-skills --skill figma-variant-matrix -g -y
More Options

Non-standard path

npx skills add https://github.com/mohitagw15856/pm-claude-skills/tree/main/exports/openclaw/figma-variant-matrix -g -y

Use without installing

npx skills use mohitagw15856/pm-claude-skills@figma-variant-matrix

指定 Agent (Claude Code)

npx skills add mohitagw15856/pm-claude-skills --skill figma-variant-matrix -a claude-code -g -y

安装 repo 全部 skill

npx skills add mohitagw15856/pm-claude-skills --all -g -y

预览 repo 内 skill

npx skills add mohitagw15856/pm-claude-skills --list

SKILL.md

Frontmatter
{
    "name": "figma-variant-matrix",
    "homepage": "https:\/\/mohitagw15856.github.io\/pm-claude-skills\/skill\/figma-variant-matrix.html",
    "metadata": {
        "openclaw": {
            "emoji": "🎨"
        }
    },
    "description": "Define component variants and states systematically for Figma. Use when asked to plan component variants, define states for a component, set up a Figma variant matrix, or work out what properties a component needs before building it. Produces a complete variant matrix with all properties, values, and combinations needed."
}

Figma Variant Matrix Skill

Defines all variants, properties, and states a component needs before building it in Figma — preventing missing variants discovered after the component is already used across 40 screens.

Required Inputs

  • Component name (Button, Card, Input, Badge, Navigation item, etc.)
  • Component purpose (what does it do, where is it used?)
  • Platform (iOS / Android / Web / Multi-platform)
  • Design system context (standalone / part of existing system)

Output Structure

1. Component Overview

Name, category (Interactive/Display/Layout/Form/Navigation/Feedback), used in contexts.

2. Variant Properties

Property Values Notes
Type Primary, Secondary, Tertiary, Destructive
Size Large, Medium, Small
State Default, Hover, Active, Disabled, Loading
Icon None, Leading, Trailing, Only

Total combinations: [N]. Flag if over 50 — consider splitting into multiple components.

3. State Definitions

For each state, list only what changes from Default:

  • Default: [Full visual spec]
  • Hover (web): [Delta from default]
  • Active/Pressed: [Delta]
  • Disabled: [Delta — use layer-level properties, not opacity on whole component]
  • Loading: [What replaces label, interactive during loading?]
  • Error (forms): [Border colour, helper text, icon changes]

4. Anatomy Breakdown

Layer name Purpose Required? Notes
container Background and bounds Yes
label Text Conditional Hide when icon-only
icon-leading Leading icon slot No

5. Token Mapping

Property Token Fallback
Background default color.brand.primary #hex
Border radius radius.medium 8px

6. Build Order

  1. Default state, most common variant
  2. Convert to component, add properties
  3. Size variants
  4. State variants
  5. Type variants
  6. Icon slot variants last

Quality Checks

  • All interactive states defined
  • Total variant count calculated, flagged if over 50
  • Every layer named semantically
  • Token mapping covers all visual properties
  • Disabled state uses layer-level properties not opacity

Anti-Patterns

  • Do not create a variant matrix with properties that overlap or conflict — each property must be independently variable
  • Do not use opacity for disabled states — disabled states must use layer-level properties, not opacity
  • Do not enumerate every mathematical combination if many are invalid — document only valid, buildable combinations
  • Do not define variants without considering responsive behaviour — specify which properties change across screen sizes
  • Do not produce a matrix without Figma implementation guidance — variant naming conventions must follow Figma's property system

Example Trigger Phrases

  • "Define the variants for a [component] in Figma"
  • "What states does my [component] need?"
  • "Help me plan the variant matrix for [component]"
  • "Set up the Figma properties for a [button/card/input]"
  • "What are all the combinations I need for my [component]?"

Version History

  • 54fad50 Current 2026-07-19 12:20

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Metadata

Files
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Version
471c606
Hash
0d00b77c
Indexed
2026-07-19 12:20

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