Agent Skills0xsline/OpenChatCut › motion-graphic-placement

motion-graphic-placement

GitHub

用于规划视频中动态图形(MG)的放置时机、类型及布局,确保不影响叙事与可读性。根据语义触发器选择MG样式,并遵循密度与避让规则,提升视频节奏感与观看体验。

src/agent/skills/motion-graphic-placement/SKILL.md 0xsline/OpenChatCut

Trigger Scenarios

用户希望为口播、教程或访谈类视频添加动态图形 需要优化视频中的视觉元素密度与排版

Install

npx skills add 0xsline/OpenChatCut --skill motion-graphic-placement -g -y
More Options

Non-standard path

npx skills add https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/motion-graphic-placement -g -y

Use without installing

npx skills use 0xsline/OpenChatCut@motion-graphic-placement

指定 Agent (Claude Code)

npx skills add 0xsline/OpenChatCut --skill motion-graphic-placement -a claude-code -g -y

安装 repo 全部 skill

npx skills add 0xsline/OpenChatCut --all -g -y

预览 repo 内 skill

npx skills add 0xsline/OpenChatCut --list

SKILL.md

Frontmatter
{
    "name": "motion-graphic-placement",
    "description": "Add motion graphics at the right moments without blocking the story. Use when the user wants to enhance talking-head, lecture, tutorial, interview, podcast, or creator videos with motion graphics."
}

Motion Graphic Placement

Use this skill to plan where motion graphics should appear, what type each one should be, and how to keep them readable, rhythmic, and consistent with the video.

Goals

  • Reinforce important speech moments without covering the speaker or subtitles.
  • Match MG type to the semantic function of the line.
  • Keep density high enough for retention but sparse enough to avoid fatigue.
  • Maintain one visual language across the whole edit.

Workflow

  1. Read project state, transcript, active design style, video aspect ratio, and visible speaker layout.
  2. Identify the video structure:
    • hook
    • problem or setup
    • body / proof / steps
    • summary / CTA
  3. Decide motion-graphic density:
    • long-form landscape: usually one meaningful MG every 5-8 seconds, tighter in the first 15 seconds
    • short-form portrait: usually one meaningful MG every 3-5 seconds, with stronger rhythm
    • reduce density when the speaker's face, gesture, or screen recording already carries the moment
  4. Pick MG types from semantic triggers.
  5. Review the plan before generation:
    • no repeated form in a row unless intentionally templated
    • no overlays on face, hands, product focal point, or subtitle area
    • no unnecessary full-screen takeover when a card, strip, badge, or annotation is enough
  6. Generate or reuse MGs.
  7. Place each MG against the relevant transcript moment.
  8. Verify screenshots at target frames and fix anything that blocks content, feels mistimed, or carries template residue.

Semantic Triggers

Speech pattern Good MG direction
strong opinion, conclusion, key quote highlight sentence or quote card
numbers, percentages, prices number card, counter, chart, price card
steps, lists, sequence point list, flow steps, timeline
comparison or choice comparison card, split card, VS card
warning or mistake warning card or caution badge
question, suspense, hook question card, hook text
self-intro, guest, role name tag or lower-third
source, screenshot, comment, evidence source card or annotation
CTA CTA card

Placement Rules

  • Always inspect the frame before placing an overlay.
  • Place MGs away from the speaker's face, hands, active product area, and subtitles.
  • Landscape: side cards work well when the speaker is clearly on the opposite side; bottom strips must sit above subtitles.
  • Portrait: keep the bottom 15-20% clear for captions and interaction UI.
  • Full-screen MGs should be reserved for hooks, chapter transitions, dense data, or moments where the original footage adds little value.
  • After a full-screen MG, leave enough breathing room before the next overlay.

Style And Reuse

  • Use the active Design Style when the project has one.
  • Same-role MGs should reuse a confirmed template or code structure and change only the content.
  • New-role MGs can borrow style, but should not inherit irrelevant template text, charts, labels, or layout.
  • After generation, inspect the visual output. If old template text or wrong structure appears, fix the asset instead of trusting props.

Quality Checks

  • Every MG has a reason tied to a speech beat.
  • Text can be read at playback size.
  • Adjacent MGs vary in form, position, or rhythm.
  • No face/subtitle/product obstruction.
  • Visual style is consistent but not repetitive.
  • The final edit feels clearer, not busier.

Version History

  • 0c0c02d Current 2026-08-12 09:07

Same Skill Collection

src/agent/skills/ai-cinematic-short-film/SKILL.md
src/agent/skills/asset-import/SKILL.md
src/agent/skills/create-motion-graphics/SKILL.md
src/agent/skills/explainer-video/SKILL.md
src/agent/skills/export/SKILL.md
src/agent/skills/image-gen/SKILL.md
src/agent/skills/known-errors/SKILL.md
src/agent/skills/long-video-to-shorts/SKILL.md
src/agent/skills/multi-clips-to-reels/SKILL.md
src/agent/skills/music-intelligence/SKILL.md
src/agent/skills/music/SKILL.md
src/agent/skills/news-rough-cut/SKILL.md
src/agent/skills/openchatcut-plugin-basics/SKILL.md
src/agent/skills/product-ad-video-script/SKILL.md
src/agent/skills/shader-gen/SKILL.md
src/agent/skills/storyboard-shot-breakdown/SKILL.md
src/agent/skills/transcription/SKILL.md
src/agent/skills/verification/SKILL.md
src/agent/skills/video-gen/SKILL.md
src/agent/skills/video-thumbnail-generator/SKILL.md
src/agent/skills/voice/SKILL.md
src/agent/skills/widget-forms/SKILL.md
skills/openchatcut/SKILL.md
src/agent/skills/product-help/SKILL.md
src/agent/skills/talking-head-guide/SKILL.md

Metadata

Files
0
Version
f56fc2f
Hash
44eace41
Indexed
2026-08-12 09:07

ホーム - Wiki
Copyright © 2011-2026 iteam. Current version is 2.155.2. UTC+08:00, 2026-08-13 02:41
浙ICP备14020137号-1 $お客様$