Agent Skills
› Besty0728/Unity-Skills
› unity-blueprints
unity-blueprints
GitHub为从零开始的小游戏或垂直切片提供轻量级架构蓝图建议,涵盖核心循环、场景、模块及脚本清单,避免过度设计。
Trigger Scenarios
从零开始做小游戏
搭建某类型核心结构
组织特定玩法
Install
npx skills add Besty0728/Unity-Skills --skill unity-blueprints -g -y
SKILL.md
Frontmatter
{
"name": "unity-blueprints",
"description": "Advise on starter architecture blueprints for small games. 为小游戏提供起步架构蓝图建议。"
}
Triggers
- Starting a small game from scratch
- Scaffolding a genre core structure
- Organizing a specific game type
- 从零开始做小游戏、搭建某类型核心结构、组织特定玩法
Unity Gameplay Blueprints
Use this skill when starting a new mini-game or vertical slice and a lightweight architecture skeleton is more useful than raw code volume.
Supported Blueprint Styles
- 2D platformer
- top-down shooter
- endless runner
- puzzle / interaction game
- tower defense
- clicker / incremental
- card / turn-based prototype
Output Format
- Core loop
- Recommended scenes
- Recommended modules
- Initial script list
- Data/config assets
- UI responsibilities
- What to deliberately keep simple
Guardrails
Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
- Provide the smallest viable blueprint, not a giant reusable framework.
- Prefer a short script inventory over “future-proof” template sprawl.
Version History
-
25d511e
Current 2026-08-13 09:13
压缩描述至约5KB,并将路由说明移至Triggers章节
- ec9f870 2026-07-05 14:39


