Agent Skills › cbrock84/headcount › process-design

process-design

GitHub

用于设计、文档化和修复运营流程,通过映射现状、识别瓶颈并重构流程来解决重复故障和协作低效问题。

plugins/operations/skills/process-design/SKILL.md cbrock84/headcount

Trigger Scenarios

同一故障反复出现 团队间交接不可靠 任务耗时远超实际工作量 决定自动化或标准化现有流程

Install

npx skills add cbrock84/headcount --skill process-design -g -y
More Options

Non-standard path

npx skills add https://github.com/cbrock84/headcount/tree/main/plugins/operations/skills/process-design -g -y

Use without installing

npx skills use cbrock84/headcount@process-design

指定 Agent (Claude Code)

npx skills add cbrock84/headcount --skill process-design -a claude-code -g -y

安装 repo 全部 skill

npx skills add cbrock84/headcount --all -g -y

预览 repo 内 skill

npx skills add cbrock84/headcount --list

SKILL.md

Frontmatter
{
    "name": "process-design",
    "description": "Designs, documents, and fixes operational processes — mapping the current state, finding where work actually stalls, redesigning the flow, and building controls that hold. Use this when the same failure keeps recurring, when a handoff between teams is unreliable, when onboarding a repeated task, when work takes far longer than the work itself, or when deciding whether to automate, standardize, or eliminate a process."
}

Process design

Map what happens, not what is supposed to happen

Follow a real instance end to end and record every step, handoff, wait, and rework loop. Talk to the people doing it, who will describe several steps that exist nowhere in the documentation and one or two that everyone has quietly stopped doing.

Then measure two things:

  • Touch time — how long the work actually takes.
  • Elapsed time — how long it takes to get through.

The gap between them is the process. In most broken processes, work is waiting more than ninety percent of the time, which means speeding up the work changes almost nothing. Attack the waits.

Find the real constraint

One step governs throughput. Improving anything else produces inventory in front of the constraint and no more output. Find it: the step with a queue in front of it.

Common constraints that are not the obvious step: a single approver, a specialist everything routes through, a system that only one team can access, and a batch cycle that makes everything wait for the weekly run.

Redesign

In this order, because the order is the leverage:

  1. Eliminate. Does this step need to exist? Many exist to catch a failure that a different fix would prevent entirely.
  2. Simplify. Fewer handoffs, fewer approvals, fewer systems. Every handoff is a place work stops.
  3. Standardize. One way of doing it, written down, with the decision rules explicit.
  4. Automate. Last. Automating an unexamined process makes a bad process faster and much harder to change.

Push approval to the lowest level that can be accountable, and set thresholds so routine cases do not queue behind exceptional ones.

Make it hold

A documented process that relies on discipline degrades within a quarter. Build the control into the system: required fields, blocking gates, defaults that are correct, automated handoffs.

Never fix a recurring failure with a reminder. If people are forgetting a step, the system permits forgetting it. Fix that.

Sources

references/sources.md in this skill lists the outside authorities that settle the questions here — what each one is authoritative for, and what you may do with it. Check them before answering on anything they cover, and cite what you used. Most are free to read and not free to reproduce; the use note on each is binding.

Never

  • Redesign from the documented process. Map what people actually do first.
  • Optimize a step that is not the constraint. Everything you speed up ahead of it just queues.
  • Add an approval to prevent a failure that happened once.
  • Hand over a process with no owner and no measure. It reverts within a quarter.

Return contract

Current state with elapsed and touch time, the constraint and its evidence, the redesign, what it costs to implement, and the measure that will show it worked.

Version History

  • 98d1c17 Current 2026-09-22 00:30

    扩展来源目录至所有部门,将来源从50个增至181个,覆盖技能从36个增至144个;验证链接有效性并记录许可类别。

  • d58a7ee 2026-09-02 21:08

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