Agent Skills
› paperclipai/companies
› shader-dev
shader-dev
GitHub提供36种GLSL着色器技术,涵盖光线步进、SDF建模、流体模拟及程序化生成等,用于实现实时视觉效果。
Trigger Scenarios
需要编写GLSL着色器代码
实现实时视觉特效如流体或粒子效果
Install
npx skills add paperclipai/companies --skill shader-dev -g -y
SKILL.md
Frontmatter
{
"name": "shader-dev",
"metadata": {
"sources": [
{
"kind": "github-file",
"path": "skills\/shader-dev\/SKILL.md",
"repo": "MiniMax-AI\/skills",
"usage": "referenced",
"commit": "ce4855d12931f58514c21ba22b76b8e36a4b1668",
"license": "MIT",
"attribution": "MiniMax"
}
]
},
"description": "Comprehensive GLSL shader techniques for stunning visual effects — ray marching, SDF modeling, fluid simulation, procedural generation, and more"
}
36 GLSL shader techniques (ShaderToy-compatible) for real-time visual effects including ray marching, signed distance functions, lighting models, procedural noise, fluid simulation, particle systems, and volumetric rendering.
Version History
- 514503b Current 2026-07-24 18:03


