roadrunner-rrhd-authoring
GitHub提供MATLAB中RoadRunner HD Map实体的通用构建模式,涵盖车道、路口等几何算法与API参考,支持从任意源数据组装或从零创建地图,并作为转换管道的底层构建块。
Trigger Scenarios
Install
npx skills add matlab/matlab-agentic-toolkit --skill roadrunner-rrhd-authoring -g -y
SKILL.md
Frontmatter
{
"name": "roadrunner-rrhd-authoring",
"license": "https:\/\/www.mathworks.com\/content\/dam\/mathworks\/license\/pmrl\/license.md",
"metadata": {
"author": "MathWorks",
"version": "1.1"
},
"description": "Build RoadRunner HD Map entities in MATLAB — lanes, boundaries, markings, junctions, signs, signals, barriers, parking. Use when creating driving scenes from scratch, authoring road networks for simulation and testing automated driving systems, or assembling RRHD maps from Lanelet2 or other HD map sources.\n"
}
RRHD Authoring Skill
Build RoadRunner HD Map (.rrhd) entities directly using the roadrunnerHDMap API in MATLAB. Provides the generic building blocks for constructing RRHD from any source — synthetic scenes, converted map data, or custom formats.
When to Use
- Building RRHD maps from scratch (synthetic scenes, test roads)
- Assembling RRHD entities from converted map data (Lanelet2, HERE, NDS, OpenDRIVE, custom formats)
- Need reusable geometry algorithms: alignment detection, center line synthesis, junction polygons, endpoint snapping, closed-loop splitting
- Adding lanes, boundaries, markings, junctions, signs, barriers, or parking to an HD Map
- Need verified
roadrunner.hdmap.*class/property reference and construction patterns - Debugging RRHD construction errors (wrong property names, alignment issues)
Role in Map Conversion Pipelines
This skill provides format-agnostic RRHD construction patterns that any converter skill invokes:
| Reusable Building Block | Reference | Used By |
|---|---|---|
| Alignment detection (Forward/Backward) | alignmentRules.md | Any converter with shared/opposing boundaries |
| Center line synthesis (resample + average) | synthesizeCenterLine.md | Any converter deriving lanes from boundary pairs |
| Junction polygon construction | junctionPolygon.md | Any converter inferring junctions from topology |
| Closed-loop splitting | splitClosedGeometry.md, orthogonalSplit.md | Any converter handling circular/oval roads |
| Left-gap topology filter | leftGapFilter.md | Any converter with node-matched topology |
| Endpoint snapping | snapEndpoints.md | Any converter with topology connections |
| Height conflict resolution | resolveHeights.md | Any converter with overlapping lanes |
| Boundary deduplication | deduplicateBoundaries.md | Any converter with shared/opposing boundaries from source |
| RRHD object API patterns | apiReference.md | Any code constructing roadrunner.hdmap.* objects |
| Enforcement gate (validation) | validateMap.md | Any converter before write() |
Skill Boundaries
This skill owns (format-agnostic RRHD construction):
| Responsibility | Description |
|---|---|
roadrunner.hdmap.* API |
Class/property reference, constructor patterns, type rules |
| Geometry algorithms | Alignment, center line, resampling, orthogonal split, snapping |
| Junction polygon | Outer boundary tracing, boundary(), convhull techniques |
| Validation/enforcement | Spatial checks, alignment verification, geometry dimensions |
| Entity construction | Lanes, boundaries, markings, junctions, barriers, signs, signals, parking |
| Import options | roadrunnerHDMapImportOptions, build options, bridge detection |
Converter skills own (source-format-specific):
| Responsibility | Description |
|---|---|
| Source parsing | XML/protobuf/JSON reading, node/way/relation extraction |
| Coordinate projection | lat/lon → ENU, map_projector_info.yaml, local_x/local_y |
| Topology extraction | Node matching, opposing-direction filter, left-gap filter |
| Junction detection | BFS clustering from tags, fallback fan-in/fan-out, lane additions |
| Semantic mapping | Source subtypes → RRHD LaneType, marking assets, sign codes |
| Discovery & completeness | Scan all elements, report unmapped, enforce nothing is dropped |
Decision rule:
- "How do I build this RRHD object?" → RRHD authoring skill
- "How do I extract this from my source format?" → Converter skill
When NOT to Use
- Converting Lanelet2 .osm files — use
roadrunner-convert-lanelet2-to-rrhd(which invokes this skill) - Looking up asset paths for markings/signs/barriers — use
roadrunner-asset-mapping - Importing finished .rrhd into RoadRunner — use
roadrunner-import-scene - Editing an existing RoadRunner scene interactively (this skill writes .rrhd files, not scene edits)
Key Rules
- Always write to .m files when executing code. Never put multi-line MATLAB code directly in
evaluate_matlab_code. Write to a.mfile, run withrun_matlab_file, edit on error. Exception: if the user asks to "show the pattern" or says "do not execute", show code inline without writing files. - Read only the specific reference needed for the task — do not read all references upfront. Use apiReference.md for property lookups, other references only when directly relevant.
- Only build what the user asked for. Do not add extra lanes, junctions, or objects unless explicitly requested.
rrMap = roadrunnerHDMap;must come first — loads the namespace before anyroadrunner.hdmap.*usage.- Create-then-assign pattern — never pass constructor args (except
RelativeAssetPathandAlignedReference). - Empty typed arrays — use
ClassName.emptynot[]. - All geometry must be Nx3 — always include Z column (default 0 if flat).
- Run enforcement gate before
write()— alignment, spatial, and geometry checks are mandatory. - Track maps (closed-loop ovals/circuits): OMIT topology (no Predecessors/Successors), OMIT marking attributes (no ParametricAttribution), OMIT Z bumps. Use natural elevation only. See references/orthogonalSplit.md.
Critical API Rules
You MUST create a roadrunnerHDMap object before using any roadrunner.hdmap.* classes (lazy namespace loading):
rrMap = roadrunnerHDMap; % REQUIRED — loads the namespace
Create-then-assign pattern — never pass constructor args (except Name=Value for two classes):
ref = roadrunner.hdmap.Reference;
ref.ID = "myID"; % assign after creation
Name=Value constructors — ONLY RelativeAssetPath and AlignedReference accept Name=Value:
rap = roadrunner.hdmap.RelativeAssetPath(AssetPath="Assets/Markings/StopLine.rrlms");
ar = roadrunner.hdmap.AlignedReference(Reference=ref, Alignment="Forward");
% WRONG: positional args error with "A name is expected"
Empty typed arrays — never use [] for typed properties:
lane.Predecessors = roadrunner.hdmap.AlignedReference.empty; % CORRECT
lane.Predecessors = []; % WRONG: "Value must be of type AlignedReference"
Verified Property Names (R2025a+)
See references/apiReference.md for the complete verified class/property table. Key gotchas:
| Common Mistake | Correct |
|---|---|
LeftBoundary |
LeftLaneBoundary |
RightBoundary |
RightLaneBoundary |
Speed |
Value (int32) |
Unit = "KPH" |
VelocityUnit = "Kph" |
ParametricAttrib |
ParametricAttribution |
pa.Value = mr |
pa.MarkingReference = mr |
pa.StartFraction/EndFraction |
pa.Span = [0 1] (double array) |
JunctionPhase / Phase (direct) |
Configurations (JunctionConfiguration array with nested .Phases) |
roadrunnerHDMap("file.rrhd") |
rrMap = roadrunnerHDMap; read(rrMap, "file.rrhd") |
| Nx2 geometry | Nx3 geometry (always include Z column) |
cm.CurveMarkingTypeID |
cm.MarkingTypeReference |
b.BarrierTypeID |
b.BarrierTypeReference |
s.SignTypeID |
s.SignTypeReference |
s.BoundingBox |
s.Geometry (takes GeoOrientedBoundingBox) |
bb.Position |
bb.Center (1x3 double) |
bb.Orientation |
bb.GeoOrientation ([h,p,r] double array) |
pg.OuterRing |
pg.ExteriorRing (Nx3 double) |
bt.AssetPath |
bt.ExtrusionPath (for BarrierType only) |
roadrunner.hdmap.GeoOrientation |
NOT a class — use [h,p,r] double array directly |
Lane.Predecessors = [] |
Lane.Predecessors = roadrunner.hdmap.AlignedReference.empty |
lb.ParametricAttributes = [] |
Cannot clear — skip assignment for no markings |
RelativeAssetPath("path") |
RelativeAssetPath(AssetPath="path") — Name=Value required |
AlignedReference(ref, "Fwd") |
AlignedReference(Reference=ref, Alignment="Forward") |
Junction.Geometry = polygon |
Junction.Geometry = multiPolygon (wrap in MultiPolygon) |
MarkingReference.MarkingID = 5 |
MarkingReference.MarkingID = ref (Reference object, NOT numeric) |
SpeedLimit.Velocity |
SpeedLimit.Value (int32) + .VelocityUnit = "Kph" |
Synthetic Scene Construction
Lane Width and Geometry
Standard lane width: 3.7m (US highway). Compute boundary positions by offsetting perpendicular to the lane center line direction.
Shared Boundaries Between Adjacent Lanes
Adjacent lanes MUST share boundary geometry. The right boundary of lane N is the same object as the left boundary of lane N+1. For N lanes, create N+1 boundaries.
LB_0 (left edge)
───────────────────
│ Lane_1 │ left=LB_0(Fwd), right=LB_1(Fwd)
───────────────────
LB_1 (shared)
───────────────────
│ Lane_2 │ left=LB_1(Fwd), right=LB_2(Fwd)
───────────────────
LB_2 (right edge)
Alignment Rules
See references/alignmentRules.md for complete rules, diagrams, and green-surface debugging.
Alignment specifies how boundary geometry direction relates to lane geometry direction:
- Same direction →
"Forward" - Opposite direction →
"Backward"
Which algorithm to use:
- Map conversion (left/right known from source, e.g., Lanelet2 roles) → dp-based approach below
- Synthetic scenes (left/right must be determined from geometry) → Multi-sample spatial verification in references/alignmentRules.md
Dp-based algorithm (for conversion — left/right already known):
lDir = leftPts(end,:) - leftPts(1,:);
rDir = rightPts(end,:) - rightPts(1,:);
dp = dot(lDir(1:2)/(norm(lDir(1:2))+1e-10), rDir(1:2)/(norm(rDir(1:2))+1e-10));
if dp >= -0.3
% Normal: both boundaries go same direction
leftAlign = "Forward"; rightAlign = "Forward";
else
% Opposing boundaries: use proximity to determine which is backward
d_ls_re = norm(leftPts(1,1:2) - rightPts(end,1:2));
d_ls_rs = norm(leftPts(1,1:2) - rightPts(1,1:2));
if d_ls_re < d_ls_rs
leftAlign = "Forward"; rightAlign = "Backward";
else
leftAlign = "Backward"; rightAlign = "Forward";
end
end
The -0.3 threshold (not 0) handles lanes with slight boundary curvature that produce small negative dot products but are NOT truly opposing.
Left/Right spatial verification (for synthetic scenes where left/right must be verified):
nSamples = min(5, size(centerGeom,1)-1);
sampleIdx = round(linspace(2, size(centerGeom,1)-1, nSamples));
leftOnLeft = 0;
for si = 1:numel(sampleIdx)
idx = sampleIdx(si);
localTan = centerGeom(min(idx+1,end),1:2) - centerGeom(max(idx-1,1),1:2);
localTan = localTan / norm(localTan);
localLeftN = [-localTan(2), localTan(1)];
distsL = vecnorm(leftBndGeom(:,1:2) - centerGeom(idx,1:2), 2, 2);
[~, closestL] = min(distsL);
toBndL = leftBndGeom(closestL,1:2) - centerGeom(idx,1:2);
if dot(toBndL, localLeftN) > 0, leftOnLeft = leftOnLeft + 1; end
end
assert(leftOnLeft >= numel(sampleIdx)/2, ...
'Left boundary is spatially on the RIGHT — swap boundaries or fix assignment');
Wrong alignment or swapped left/right causes green grass instead of road surface.
Standard Marking Assets
| Marking ID | Asset Path |
|---|---|
SolidSingleWhite |
Assets/Markings/SolidSingleWhite.rrlms |
DashedSingleWhite |
Assets/Markings/DashedSingleWhite.rrlms |
SolidDoubleYellow |
Assets/Markings/SolidDoubleYellow.rrlms |
DashedSolidYellow |
Assets/Markings/DashedSolidYellow.rrlms |
SolidDashedYellow |
Assets/Markings/SolidDashedYellow.rrlms |
Multi-Lane Road Recipe
- Compute N lane center lines (evenly spaced at
laneWidthintervals) - Compute N+1 boundary lines (edges + between each lane pair)
- Assign shared boundaries — same-direction: lane i uses
left=LB_(i-1),right=LB_i. Opposing-traffic lanes: swap left/right (driver's left is toward the road edge, not the center) - Detect alignment via dot product (boundaries going same direction as lane → Forward, opposite → Backward)
- Apply markings (edges:
SolidSingleWhite, divider:SolidDoubleYellow, separators:DashedSingleWhite) - Wire topology (if multiple segments, connect with pred/succ)
- Assemble map and write
Additional steps for converted maps only (skip for synthetic scenes):
- Left-gap topology filter — see references/leftGapFilter.md
- Snap connected endpoints — see scripts/snapConnectedEndpoints.m
- Resolve height conflicts — see scripts/resolveHeightConflicts.m
- Deduplicate boundaries — see references/deduplicateBoundaries.md
Complete 2-Lane Road Example
rrMap = roadrunnerHDMap;
w = 3.7;
% Lane Markings
lm1 = roadrunner.hdmap.LaneMarking; lm1.ID = "SolidWhite";
rap1 = roadrunner.hdmap.RelativeAssetPath; rap1.AssetPath = "Assets/Markings/SolidSingleWhite.rrlms";
lm1.AssetPath = rap1;
lm2 = roadrunner.hdmap.LaneMarking; lm2.ID = "DashedWhite";
rap2 = roadrunner.hdmap.RelativeAssetPath; rap2.AssetPath = "Assets/Markings/DashedSingleWhite.rrlms";
lm2.AssetPath = rap2;
% Boundaries (3 for 2 lanes)
lb = roadrunner.hdmap.LaneBoundary;
lb(2) = roadrunner.hdmap.LaneBoundary;
lb(3) = roadrunner.hdmap.LaneBoundary;
lb(1).ID = "LB_0"; lb(1).Geometry = [0 w 0; 100 w 0];
lb(2).ID = "LB_1"; lb(2).Geometry = [0 0 0; 100 0 0];
lb(3).ID = "LB_2"; lb(3).Geometry = [0 -w 0; 100 -w 0];
% Markings on boundaries
for i = [1 3] % solid on edges
pa = roadrunner.hdmap.ParametricAttribution; pa.Span = [0 1];
ref = roadrunner.hdmap.Reference; ref.ID = "SolidWhite";
mr = roadrunner.hdmap.MarkingReference; mr.MarkingID = ref; mr.FlipLaterally = false;
pa.MarkingReference = mr;
lb(i).ParametricAttributes = pa;
end
pa = roadrunner.hdmap.ParametricAttribution; pa.Span = [0 1];
ref = roadrunner.hdmap.Reference; ref.ID = "DashedWhite";
mr = roadrunner.hdmap.MarkingReference; mr.MarkingID = ref; mr.FlipLaterally = false;
pa.MarkingReference = mr;
lb(2).ParametricAttributes = pa;
% Lanes
ln = roadrunner.hdmap.Lane;
ln(2) = roadrunner.hdmap.Lane;
ln(1).ID = "Lane_1"; ln(1).Geometry = [0 w/2 0; 100 w/2 0];
ln(1).TravelDirection = "Forward"; ln(1).LaneType = "Driving";
ln(2).ID = "Lane_2"; ln(2).Geometry = [0 -w/2 0; 100 -w/2 0];
ln(2).TravelDirection = "Forward"; ln(2).LaneType = "Driving";
% Assign boundaries with alignment
bndIDs = ["LB_0","LB_1","LB_2"];
for i = 1:2
arL = roadrunner.hdmap.AlignedReference;
refL = roadrunner.hdmap.Reference; refL.ID = bndIDs(i);
arL.Reference = refL; arL.Alignment = "Forward";
ln(i).LeftLaneBoundary = arL;
arR = roadrunner.hdmap.AlignedReference;
refR = roadrunner.hdmap.Reference; refR.ID = bndIDs(i+1);
arR.Reference = refR; arR.Alignment = "Forward";
ln(i).RightLaneBoundary = arR;
end
% Assemble and write
rrMap.Lanes = ln;
rrMap.LaneBoundaries = lb;
rrMap.LaneMarkings = [lm1 lm2];
write(rrMap, "two_lane_road.rrhd");
Enforcement Gate (MANDATORY before write())
Run this validation block before writing any multi-lane map. Do NOT skip. If any check FAILS, fix the issue (run the appropriate post-processing step) before proceeding to write().
%% --- ENFORCEMENT: Topology — no excessive connections (left-gap filter applied) ---
lanes = rrMap.Lanes;
nExcessiveJunc = 0;
for i = 1:numel(lanes)
nConn = numel(lanes(i).Predecessors) + numel(lanes(i).Successors);
if nConn > 4 % junction lanes should have at most ~4 (multi-lane merge/diverge)
nExcessiveJunc = nExcessiveJunc + 1;
end
end
if nExcessiveJunc > 0
warning('TOPOLOGY WARNING: %d lanes have >4 connections — run left-gap filter (references/leftGapFilter.md)', nExcessiveJunc);
end
fprintf('Topology check: %d lanes with >4 connections\n', nExcessiveJunc);
%% --- ENFORCEMENT: Alignment computed (not all Forward) ---
if numel(lanes) > 2
nFwd = 0; nBwd = 0;
for i = 1:numel(lanes)
if lanes(i).LeftLaneBoundary.Alignment == "Forward", nFwd = nFwd+1;
else, nBwd = nBwd+1; end
if lanes(i).RightLaneBoundary.Alignment == "Forward", nFwd = nFwd+1;
else, nBwd = nBwd+1; end
end
assert(nBwd > 0 || numel(lanes) <= 2, ...
'ALIGNMENT ERROR: All boundaries Forward for %d lanes — compute dot product per lane.', numel(lanes));
fprintf('Alignment: %d Forward, %d Backward — OK\n', nFwd, nBwd);
end
%% --- ENFORCEMENT: Left boundary spatially on left ---
bnds = rrMap.LaneBoundaries;
bndMap = containers.Map;
for i = 1:numel(bnds), bndMap(bnds(i).ID) = bnds(i).Geometry; end
nBadSide = 0;
for i = 1:numel(lanes)
lGeom = lanes(i).Geometry;
lDir = lGeom(end,1:2) - lGeom(1,1:2);
lDir = lDir / norm(lDir);
leftN = [-lDir(2), lDir(1)];
leftBndID = lanes(i).LeftLaneBoundary.Reference.ID;
if bndMap.isKey(leftBndID)
leftBndGeom = bndMap(leftBndID);
toBnd = mean(leftBndGeom(:,1:2)) - mean(lGeom(:,1:2));
if dot(toBnd, leftN) < 0, nBadSide = nBadSide + 1; end
end
end
assert(nBadSide == 0, ...
'SPATIAL ERROR: %d lanes have left boundary on wrong side — fix alignment algorithm.', nBadSide);
fprintf('Spatial left-side check: PASS\n');
%% --- ENFORCEMENT: Geometry is Nx3 ---
bnds = rrMap.LaneBoundaries;
for i = 1:numel(bnds)
assert(size(bnds(i).Geometry, 2) == 3, ...
'Boundary %s geometry must be Nx3 (got Nx%d)', bnds(i).ID, size(bnds(i).Geometry,2));
end
fprintf('Geometry dimensions: PASS\n');
%% --- ENFORCEMENT: GeoReference set ---
assert(any(rrMap.GeoReference ~= 0), 'GeoReference is [0,0] — set lat/lon origin');
fprintf('GeoReference: PASS\n');
%% --- ENFORCEMENT: No duplicate boundaries (deduplication applied) ---
bnds = rrMap.LaneBoundaries;
nDupBnd = 0;
for i = 1:numel(bnds)
for j = i+1:numel(bnds)
g1 = bnds(i).Geometry; g2 = bnds(j).Geometry;
if size(g1,1) ~= size(g2,1), continue; end
if max(vecnorm(g1 - flipud(g2), 2, 2)) < 0.001
nDupBnd = nDupBnd + 1; break;
end
end
if nDupBnd > 5, break; end % early exit for performance
end
if nDupBnd > 0
warning('DEDUP WARNING: Found reversed-duplicate boundaries — run deduplicateBoundaries (references/deduplicateBoundaries.md)');
end
fprintf('Boundary deduplication check: %d duplicates found\n', nDupBnd);
Post-Processing (MANDATORY — execute in order before write())
Left-Gap Topology Filter (MANDATORY for converted maps)
Removes false predecessor/successor connections caused by shared boundary endpoint nodes. For each lane with multiple successors (or predecessors), computes left boundary gap — if any connection has gap < 3m and others > 3m, removes the far ones. Without this, junction lanes get 2-4x too many connections. See references/leftGapFilter.md.
Endpoint Snapping
For connected lanes (pred/succ), snap successor start to predecessor end. See scripts/snapConnectedEndpoints.m and references/snapEndpoints.md.
Height Conflict Resolution
Overlapping unconnected lanes at the same Z cause grass artifacts. Use graph coloring to assign Z-levels. See scripts/resolveHeightConflicts.m and references/resolveHeights.md.
Boundary Deduplication (MANDATORY for converted maps)
When building from source formats that assign separate boundary objects to opposing lanes (Lanelet2, HERE, NDS, etc.), scan all boundary pairs for identical geometry (forward or reversed within 1mm tolerance). Merge duplicates and update lane references with flipped alignment. Without this step, shared boundaries render doubled markings. See references/deduplicateBoundaries.md.
Additional Entity Types
For all entity classes (Signs, Signals, Barriers, Parking, CurveMarkings, StencilMarkings, StaticObjects, LaneGroups), see the class/property table in references/apiReference.md. Key references by task:
| Task | Reference |
|---|---|
| Junction polygon construction | references/junctionPolygon.md |
| Geometry algorithms (split, resample, center line) | references/orthogonalSplit.md, references/splitClosedGeometry.md, references/synthesizeCenterLine.md |
| Post-processing (dedup, filter, snap, heights) | references/deduplicateBoundaries.md, references/leftGapFilter.md, references/snapEndpoints.md, references/resolveHeights.md |
| Validation before write() | references/validateMap.md |
Key Functions
| Function | Purpose |
|---|---|
roadrunnerHDMap |
Create HD Map object (loads namespace) |
read(rrMap, file) |
Read existing .rrhd file |
write(rrMap, file) |
Write HD Map to .rrhd file |
roadrunner.hdmap.Lane |
Lane entity (Geometry, TravelDirection, LaneType) |
roadrunner.hdmap.LaneBoundary |
Boundary entity (Geometry, ParametricAttributes) |
roadrunner.hdmap.LaneMarking |
Marking definition (ID, AssetPath) |
roadrunner.hdmap.Junction |
Junction area (Geometry as MultiPolygon) |
roadrunner.hdmap.AlignedReference |
Reference with alignment (Name=Value constructor) |
roadrunner.hdmap.RelativeAssetPath |
Asset path wrapper (Name=Value constructor) |
roadrunner.hdmap.ParametricAttribution |
Marking placement (Span, MarkingReference) |
Known Limitations
- SignalTypes/Signals survive RRHD write/read in MATLAB, but RoadRunner silently ignores them on scene import — signals will not appear in the RoadRunner scene
- RoadRunner cannot render self-closing lanes — split using N-way orthogonal algorithm (see references/orthogonalSplit.md)
- Geometry must always be Nx3 (include Z=0 if flat)
- For track maps (closed-loop ovals): omit topology (Predecessors/Successors), Z bumps, and marking attributes (ParametricAttribution) — see orthogonalSplit.md Track-Specific Guidance
Conventions
- Always use create-then-assign pattern for
roadrunner.hdmap.*objects - Use
RelativeAssetPath(AssetPath="...")andAlignedReference(Reference=ref, Alignment="...")— Name=Value only - Use
ClassName.emptyfor empty typed arrays, never[] - All geometry is Nx3 with Z column (default 0 for flat terrain)
- Shared boundaries: one object per way, multiple lanes reference with different alignments
Copyright 2026 The MathWorks, Inc.
Version History
-
2026.08.13
Current 2026-08-16 07:16
更新为2026.07.31版本发布
- 2026.07.16 2026-07-24 16:18


