Agent Skillsmattpocock/skills › prototype

prototype

GitHub

构建一次性原型以验证设计问题,包括逻辑状态模型或UI界面。支持生成可交互HTML文件或运行脚本,强调快速试错、无持久化及结果归档。

skills/engineering/prototype/SKILL.md mattpocock/skills

Trigger Scenarios

需要验证状态机或业务逻辑是否正确 探索不同UI设计方案或视觉呈现效果

Install

npx skills add mattpocock/skills --skill prototype -g -y
More Options

Non-standard path

npx skills add https://github.com/mattpocock/skills/tree/main/skills/engineering/prototype -g -y

Use without installing

npx skills use mattpocock/skills@prototype

指定 Agent (Claude Code)

npx skills add mattpocock/skills --skill prototype -a claude-code -g -y

安装 repo 全部 skill

npx skills add mattpocock/skills --all -g -y

预览 repo 内 skill

npx skills add mattpocock/skills --list

SKILL.md

Frontmatter
{
    "name": "prototype",
    "description": "Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like."
}

Prototype

A prototype is throwaway code that answers a question. The question decides the shape.

Pick a branch

Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around:

  • "Does this logic / state model feel right?"LOGIC.md. Build a single shareable HTML file — free-play buttons plus tabbed guided walkthroughs — that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
  • "What should this look like?"UI.md. Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

Rules that apply to both

  1. Throwaway from day one, and clearly marked as such. Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
  2. Trivial to run. A UI prototype starts from one command in the project's task runner — pnpm <name>, python <path>, bun <path>, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it.
  3. No persistence by default. State lives in memory. Persistence is the thing the prototype is checking, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
  4. Skip the polish. No tests, no error handling beyond what makes the prototype runnable, no abstractions. The point is to learn something fast.
  5. Surface the state. After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
  6. Capture it when done. Fold any validated decision into the real code, then capture the prototype itself as a primary source: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too — the verdict and the question it settled — in the issue or a commit. The main branch keeps only the validated decision.

Version History

  • 068b6e0 Current 2026-08-16 06:50

    将逻辑分支原型从终端应用改为单文件HTML演示,支持非开发人员通过按钮和场景向导进行交互,提升原型易用性和可分享性。

  • ed37663 2026-07-24 15:57

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2026-07-24 15:57

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