teaching-methods

GitHub

提供直接教学、探究式、项目式及翻转课堂等教学方法指南,涵盖角色分工、适用场景及差异化策略,辅助教育者根据学习目标选择最佳教学路径。

categories/education-learning/teaching-methods/SKILL.md cosmicstack-labs/mercury-agent-skills

Trigger Scenarios

询问不同教学法的特点与区别 寻求针对特定知识点或学生群体的教学策略建议

Install

npx skills add cosmicstack-labs/mercury-agent-skills --skill teaching-methods -g -y
More Options

Non-standard path

npx skills add https://github.com/cosmicstack-labs/mercury-agent-skills/tree/main/categories/education-learning/teaching-methods -g -y

Use without installing

npx skills use cosmicstack-labs/mercury-agent-skills@teaching-methods

指定 Agent (Claude Code)

npx skills add cosmicstack-labs/mercury-agent-skills --skill teaching-methods -a claude-code -g -y

安装 repo 全部 skill

npx skills add cosmicstack-labs/mercury-agent-skills --all -g -y

预览 repo 内 skill

npx skills add cosmicstack-labs/mercury-agent-skills --list

SKILL.md

Frontmatter
{
    "name": "teaching-methods",
    "metadata": {
        "tags": [
            "teaching",
            "education",
            "methods",
            "pedagogy",
            "instruction"
        ],
        "author": "cosmicstack-labs",
        "version": "1.0.0",
        "category": "education-learning"
    },
    "description": "Direct instruction, inquiry-based, project-based, flipped classroom, differentiation, and assessment"
}

Teaching Methods

Effective teaching approaches for different learning contexts.

Methods Overview

Method Teacher Role Student Role Best For
Direct Instruction Expert, guide Active listener Foundational skills, procedures
Inquiry-Based Facilitator Investigator Critical thinking, curiosity
Project-Based Coach Creator, problem-solver Real-world application
Flipped Classroom Mentor Self-directed learner Active class time
Socratic Questioner Critical thinker Deep understanding

Direct Instruction

Structure: I Do → We Do → You Do

  1. I Do: Model the skill, think aloud
  2. We Do: Guided practice with feedback
  3. You Do: Independent practice

When to Use

  • New concepts or skills
  • Procedural knowledge (math, coding syntax)
  • Safety-critical topics

Inquiry-Based Learning

  1. Present a question or problem
  2. Students explore, ask questions, investigate
  3. Guide toward conclusions through questioning
  4. Debrief and formalize learning

Example Prompt

"How could we determine the most efficient sorting algorithm without looking it up? What experiments would you run?"

Project-Based Learning

Framework

  • Driving Question: Open-ended, meaningful
  • Sustained Inquiry: Multiple research cycles
  • Authenticity: Real-world relevance
  • Student Voice & Choice: Decisions throughout
  • Reflection: Process and product
  • Critique & Revision: Feedback loops
  • Public Product: Presented to authentic audience

Differentiation

Adapt for different learners by adjusting:

  • Content: What students learn (vary complexity)
  • Process: How they learn (vary activities)
  • Product: How they show learning (vary assessments)
  • Environment: Where/how they learn (vary settings)

Version History

  • 38e2523 Current 2026-07-05 19:39

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Metadata

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