Scaling productivity on microservices at Lyft (Part 1)

摘要

Late in 2018, Lyft engineering completed decomposing our original PHP monolith into a collection of Python and Go microservices. A few years down the road, microservices had been largely successful in allowing teams to operate and ship services independently of one another. Separation of concerns that microservices brought about enabled us to experiment and deliver features faster–deploying hundreds of times each day–and provided us with the flexibility to use different programming languages where they work best, have stricter or looser requirements based on service criticality, and much more. However, as the number of engineers, services, and tests all increased, our development tooling struggled to keep up with an explosion of microservices, eroding much of the productivity gains we had strived for.

This four-part series will walk through the development environments that served Lyft’s engineering team as it grew from 100 engineers and a handful of services to 1000+ engineers and hundreds of services. We’ll discuss the scaling challenges that caused us to pivot away from most of those environments, as well as a testing approach based predominantly on heavy integration tests (often approaching end-to-end), in favor of a local-first approach centered on testing components in isolation.

  • Part One: History of development and test environments (this post)
  • Part Two: Optimizing for fast local development
  • Part Three: Extending the service mesh in staging with overrides
  • Part Four: Gating deployments with automated acceptance tests

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