a. 同场景反馈数据稀疏:传统序列行为建模方案依赖用户在同场景的反馈数据构造正负样本进行模型训练,但用户在推荐广告场景的交互行为比较稀疏,据统计超过一半的活跃用户在近90天内无广告点击行为,超过40%的广告商品在近一个月没有被点击。如何解决反馈数据稀疏导致的用户兴趣刻画不准确、长尾商品学习不充分是我们面临的一大挑战。
b. LBS业务中不同时空场景下的兴趣刻画:到店业务中,用户在不同时间、空间下的浏览行为,往往有着完全不同的偏好。例如一个用户工作日在公司附近,可能感兴趣的就是一次方便的工作餐;在假期的家中,则会想找一个有趣的遛娃去处。但传统的图神经网络缺乏对用户请求时间和所处位置的实时感知能力。因此如何从图蕴含的丰富信息中挖掘出匹配当前时空场景的候选集合,同样是一大挑战。
具体来说:对于“User点击Item边”,保留行为时间较近的topN条出边;对于“Item共同点击边”,保留边权重较高的topN条出边。图裁剪后,节点数量保持不变,边数量减少46%,训练内存开销降低30%,并带来了约0.68%的离线Hitrate效果提升。图7 图裁剪示例(设图中 a > b > c)
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